Of course - but issue is remote and I'm convinced it is still a problem resulting from the red tape recorder introduction and all the crashing it caused, could be a bug with the old one since the old one at that time was crashing servers as soon as you hit a red tape recorder sapped sentry.
Either way its worth mentioning and looking into. -----Original Message----- From: [email protected] [mailto:[email protected]] On Behalf Of Tom McClellan Sent: Monday, August 27, 2012 7:11 PM To: Half-Life dedicated Linux server mailing list Subject: Re: [hlds_linux] Sapper crashing/locking up have you tried disabling your plugins / clean install? On Mon, Aug 27, 2012 at 4:02 PM, Frank <[email protected]> wrote: > I'm still seeing this issue with either the old or new sapper since > the intro of the red tape recorder that is causing a few of my servers > (Windows) to lock up. > > > > triggered "killedobject" (object "OBJ_ATTACHMENT_SAPPER") (weapon > "wrench") (objectowner "Burn<40><STEAM_0:0:000000000><Red>") > (attacker_position "-4963 > -312 -51") > > > > This is a copy/paste of basically what is last seen right before the > lock up and showing in the CMD box before I close it to restart the server. > > > > So apparently we still have an issue with this. > > _______________________________________________ > To unsubscribe, edit your list preferences, or view the list archives, please visit: > https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_linux _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_linux _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_linux

