On Πέμπτη, 30 Αύγουστος 2012 3:57:46 μμ, Steven Sumichrast wrote:
Yes, you're set for matchmaking. "tf_mm_servermode 2" forces you in to the
MvM, lobby controlled matchmaking. Lobby picks the map, server sets the
map, lobby joins the server.
I may have missed it, but I used to have to keep my server identity token
out of quotes, as that used to be interpreted as part of the token. I
still leave the quotes off my tokens, not sure if that's necessary still or
not. Since you're getting logged in, just getting a downward trend, I'd
imagine you're authenticating properly.
On Thu, Aug 30, 2012 at 7:50 AM, feugatos <[email protected]> wrote:
On Πέμπτη, 30 Αύγουστος 2012 3:27:07 μμ, Erik-jan Riemers wrote:
I think your also missing the part where you need to assign yourself to
the
quickplay pool to start off with.
Check the posts around the update to get the right cvar's.
2012/8/30 feugatos <[email protected]>
On Πέμπτη, 30 Αύγουστος 2012 3:12:06 μμ, feugatos wrote:
On Πέμπτη, 30 Αύγουστος 2012 2:49:28 μμ, Erik-jan Riemers wrote:
I dont see mp_timelimit.. if its default 30, then clients could get
kicked
before the end.
2012/8/30 feugatos <[email protected]>
Hi there,
I have a MvM registered server. While running the server I noticed
that
its standing was Bad. I also confirmed this in game via
cl_gameserver_list.
The startup line is:
screen -d -m -S tf-27050 ./srcds_run -console -autoupdate -debug
-pidfile
/var/www/gameservers/data/TF-******SERVER/PIDS/27050/THREAD.**pid
-game tf
+ip
91.215.159.133 +hostport 27050 +clientport 27051 -steamport 27052
-nohltv
+servercfgfile server_27050.cfg +map mvm_coaltown
And my server cfg is:
//hostport 27050
//clientport 27051
//steaport 27052 (actually 27053)
//tv_port 27054
hostname "CEID Warfare - MvM"
sv_contact "[email protected]"
sv_lan 0
sv_region 3
maxplayers 32
sv_password ""
rcon_password "******"
sv_rcon_banpenalty 1440
sv_rcon_maxfailures 4
sv_pausable 0
sv_cheats 0
sv_consistency 1
sv_pure 1
sv_pure_kick_clients 1
sv_voiceenable 0
sv_alltalk 0
mp_chattime 15
tf_mm_servermode 2
tf_mm_strict 0
tf_server_identity_account_id 97030
tf_server_identity_token "******"
sv_allowupload 1
sv_allowdownload 1
net_maxfilesize 75
sv_downloadurl
"gamefiles.ceidwarfare.net/******Source/TF2<http://gamefiles.ceidwarfare.net/****Source/TF2>
<http://gamefiles.**ceidwarfare.net/**Source/TF2<http://gamefiles.ceidwarfare.net/**Source/TF2>
<http://gamefiles.**ceidwarfar**e.net/Source/TF2<http://ceidwarfare.net/Source/TF2>
<http://**gamefiles.ceidwarfare.net/**Source/TF2<http://gamefiles.ceidwarfare.net/Source/TF2>
"
sv_logsdir "logs/27050"
sv_logbans 1
sv_logecho 1
sv_logfile 1
sv_log_onefile 1
log on
writeid
writeip
exec banned_user.cfg
exec banned_ip.cfg
What could cause my server to get a bad standing and how can I get a
good
standing for my server again?
Thanks in advance,
Dimitrios.
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Would 20 minutes be a good value for timelimit?
Instead of trying to figure out what I have configured wrong can someone
tell me what a MvM server requires to have a Good Standing for the
Quickplay pool?
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tf_mm_servermode 2
tf_mm_strict 0
tf_server_identity_account_id 97030
tf_server_identity_token "*****"
Aren't the above enough? I thought tf_mm_servermode controlled whether or
not my server is in the quickplay pool.
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Steven the authentication is successful. I can see it in the console
output. Quote aren't a problem for me.
What I can't understand is why my server has a BAD standing. Is there a
way to find out the reason?
-Dimitri
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