Also to mention, that mp_timelimit is 0 by default for mvm. I don't have it set in my configs, and there is no timelimit, and both have standing good.
-----Original Message----- From: [email protected] [mailto:[email protected]] On Behalf Of bp Sent: 30 August 2012 14:17 To: Half-Life dedicated Linux server mailing list Subject: Re: [hlds_linux] Bad Standing for TF2 On Thu, Aug 30, 2012 at 2:12 PM, feugatos <[email protected]> wrote: > Would 20 minutes be a good value for timelimit? Have you actually played MvM? :) The only correct value for timelimit is 0. Everything else just kicks players off "randomly" from their mission, which is extremely aggravating. --bp _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_linux _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_linux

