Hi all, I've noticed that when I'm starting a TF2 server in MvM mode, it automatically sets the cvar mp_tournament to 1 as soon as someone connects to the server. I was wondering if anyone else had noticed this and if anyone knows why this is. Setting mp_tournament back to 0 on the console leaves it at 0 even on mapchanges, but as soon as the server restarts after a 'quit' command it sets mp_tournament to 1 again as soon as someone logs in, not before.
Regards, Rudy -- Idleness is not doing nothing. Idleness is being free to do anything. - Floyd Dell _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_linux

