Hi Eric,

the only possible option I see is setting tf_mvm_disconnect_on_victory
to 1. This will disconnect all players from your server after they
finish the mission. You still need to keep an eye on things though and
restart it before the server gets populated again.

You could perhaps write a cron-job that exec's a config file with the
following cvars in it:

tf_mvm_disconnect_on_victory 1
tf_mm_servermode 0
tf_mm_strict 1

This combination of servermode and strict will probably not populate
your server again after it's empty, but you'd have to test it to be
sure. If that works you could set another cron-job that restarts the
server an hour (or more) later, from what I've seen MvM missions
should be finished within an hour or so.

I hope this helps.

Regards, Rudy

ps.: I'm doing the rcon commands with cron by using a small rcon
commandline utility, which I kinda assumed above everyone knows about
but that might not be the case. just google for rcon.c and it should
pop up, it's quite handy.


On Fri, Aug 31, 2012 at 10:50 AM, Erik-jan Riemers <[email protected]> wrote:
> Hi,
>
> I normally restart my servers daily, however with the MVM i never really
> know when its empty.
>
> Is there a option to restart the server on map restart/end of mvm or
> something similar, because i know it can be a pain to just restart the
> server when people are almost at the end. Just like when a update comes
> "server will restart on map change" an option like this to manually trigger
> this would be really nice.
>
> Since i do see crashes on the mvm servers, i rather want to restart them
> upfront.
>
> Eric
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-- 
Idleness is not doing nothing. Idleness is being free to do anything.
  - Floyd Dell

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