What the hell? Servers can tell the client to take screenshots *and* tell them to upload them to the server? Whatever happened about privacy?
2012/9/8 lwf <[email protected]>: > http://etf2l.org/forum/general/topic-21038/page-24/?recent=406717#post-406387 > > This is absolutely brilliant, great job! Now just imagine having > something like Greenlight to go through those... > > I'm not even going to bother asking you to open source it but please, > at least consider releasing a "stable" version with that doesn't open > connection (no auto-update or reports to you or anywhere else, no > offense) and has no undocumented features (now or later). I'd really > like to use this, we should have had this long ago. > > On Wed, Apr 11, 2012 at 7:23 PM, AnAkIn . <[email protected]> wrote: >> Hi, >> >> As Valve is too lazy to do anything about hacks, I started working >> back in January on a plugin that can detect: >> - POTENTIAL triggerbotters >> - Prediction hacks (crit hacks/no spread hacks) >> - An anti-speedhack bypass exploit >> >> Triggerbots: >> To make it clear as some people I gave it to didn’t understand, the >> detection is kind of “heuristic” (I won’t explain in detail, if I do >> then the cheat coders will bypass it in no time), so it’s not because >> someone got detected that he is surely cheating. It’s just a tool to >> help you find people that can potentially cheat and you can just check >> the STV demos then to confirm that they cheat or not. >> >> The most detections for a single person in the less timespan you will >> find in the log, the more likely he is using a triggerbot. >> >> Prediction hacks: >> I guess this is what will interest most people on this list, it >> detects the crit hacks that does 100% crits all the time which is an >> engine exploit which has been added into many hacks lately. It's also >> used for various no spread/low spread hacks. >> >> The detections get printed to a log called TriggerBotDetections.log in >> tf/ (and are also sent to me) on EVERY MAP change or when all players >> have disconnected from the server. It’s important to note this >> otherwise you could loose all the detections (especially if your >> server automatically restarts every night). There is a simple reason >> for this: writing in a file while you play can cause lags, especially >> if someone is getting detected a lot. >> >> Download: http://tftrue.redline-utilities.net/TriggerBotDetector.zip >> >> -- >> Best regards, >> AnAkIn >> >> _______________________________________________ >> To unsubscribe, edit your list preferences, or view the list archives, >> please visit: >> https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_linux > > _______________________________________________ > To unsubscribe, edit your list preferences, or view the list archives, please > visit: > https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_linux _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_linux

