What the hell? Servers can tell the client to take screenshots *and*
tell them to upload them to the server? Whatever happened about
privacy?

2012/9/8 lwf <[email protected]>:
> http://etf2l.org/forum/general/topic-21038/page-24/?recent=406717#post-406387
>
> This is absolutely brilliant, great job! Now just imagine having
> something like Greenlight to go through those...
>
> I'm not even going to bother asking you to open source it but please,
> at least consider releasing a "stable" version with that doesn't open
> connection (no auto-update or reports to you or anywhere else, no
> offense) and has no undocumented features (now or later). I'd really
> like to use this, we should have had this long ago.
>
> On Wed, Apr 11, 2012 at 7:23 PM, AnAkIn . <[email protected]> wrote:
>> Hi,
>>
>> As Valve is too lazy to do anything about hacks, I started working
>> back in January on a plugin that can detect:
>> - POTENTIAL triggerbotters
>> - Prediction hacks (crit hacks/no spread hacks)
>> - An anti-speedhack bypass exploit
>>
>> Triggerbots:
>> To make it clear as some people I gave it to didn’t understand, the
>> detection is kind of “heuristic” (I won’t explain in detail, if I do
>> then the cheat coders will bypass it in no time), so it’s not because
>> someone got detected that he is surely cheating. It’s just a tool to
>> help you find people that can potentially cheat and you can just check
>> the STV demos then to confirm that they cheat or not.
>>
>> The most detections for a single person in the less timespan you will
>> find in the log, the more likely he is using a triggerbot.
>>
>> Prediction hacks:
>> I guess this is what will interest most people on this list, it
>> detects the crit hacks that does 100% crits all the time which is an
>> engine exploit which has been added into many hacks lately. It's also
>> used for various no spread/low spread hacks.
>>
>> The detections get printed to a log called TriggerBotDetections.log in
>> tf/ (and are also sent to me) on EVERY MAP change or when all players
>> have disconnected from the server. It’s important to note this
>> otherwise you could loose all the detections (especially if your
>> server automatically restarts every night). There is a simple reason
>> for this: writing in a file while you play can cause lags, especially
>> if someone is getting detected a lot.
>>
>> Download: http://tftrue.redline-utilities.net/TriggerBotDetector.zip
>>
>> --
>> Best regards,
>> AnAkIn
>>
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