On 10/09/2012 01:50, Weasel wrote:
Until recently, having more than 24 players on my server was rare.  So, I never 
really noticed that increased lag.  But, now it's fairly packed a couple of 
nights a week.  Not sure if there's really anything to be done with it, but 
maybe some sv_minrate/sv_maxrate tweaking might help a little?

The recommendation for 32 player servers is 'Don't. Stick to 24' :)

But if you insist :-

TF2 definitely suffers with rate <= 30000 (A problem really because the default steam sets rate to if you say you have >10m connection is 30000 and it's too low. Steam also has a nasty habit of resetting it every so often too)

It works fine with rate = 60000

That's with cl_cmdrate 66 and cl_updaterate 66 and cl_interp 0

I've not found any reason to change anything else.

So, the optimum rate is somewhere between 30k and 60k. Where? I've no idea - I just set it to 60k. Most of the servers I play on where the above client settings work fine don't have min or max rates set.

The few servers I've played on that do have rates set nearly all set it less than 30000 - and you can usually tell straight away.
The question you have to ask is why? I can only imagine it's one of

(a) Their server is underpowered, they've noticed this (or had complaints) and they hope restricting the rate will magically fix the problem (it doesn't)
or
(b) They got their config by googling 'how to install a TF2 server" and have no idea what settings it has or what they do.
or
(c) They think 25000 works.

Either one, it's best to simply blacklist and find another. (You definitely won't have a useful or sane conversation with an admin about fixing the config on their server. You'll just get the kind of reaction as if you were telling him his doodle's too small :) and as you can see, if it's (a) They need a better machine / network connection, if it's (b) they have no clue what you're talking about and if it's (c) he'll tell you it's your computer because his server is fine etc etc. Smile and back away slowly....

I just wish Valve would put decent defaults for the client and let us filter on sv_maxrate just like we can on ping (because both matter to have a decent game and currently you have to join a server before you can see how badly it's configured)

--
Dan

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