On 10/09/2012 01:50, Weasel wrote:
Until recently, having more than 24 players on my server was rare. So, I never
really noticed that increased lag. But, now it's fairly packed a couple of
nights a week. Not sure if there's really anything to be done with it, but
maybe some sv_minrate/sv_maxrate tweaking might help a little?
The recommendation for 32 player servers is 'Don't. Stick to 24' :)
But if you insist :-
TF2 definitely suffers with rate <= 30000 (A problem really because the
default steam sets rate to if you say you have >10m connection is 30000
and it's too low. Steam also has a nasty habit of resetting it every so
often too)
It works fine with rate = 60000
That's with cl_cmdrate 66 and cl_updaterate 66 and cl_interp 0
I've not found any reason to change anything else.
So, the optimum rate is somewhere between 30k and 60k. Where? I've no
idea - I just set it to 60k.
Most of the servers I play on where the above client settings work fine
don't have min or max rates set.
The few servers I've played on that do have rates set nearly all set it
less than 30000 - and you can usually tell straight away.
The question you have to ask is why? I can only imagine it's one of
(a) Their server is underpowered, they've noticed this (or had
complaints) and they hope restricting the rate will magically fix the
problem (it doesn't)
or
(b) They got their config by googling 'how to install a TF2 server" and
have no idea what settings it has or what they do.
or
(c) They think 25000 works.
Either one, it's best to simply blacklist and find another. (You
definitely won't have a useful or sane conversation with an admin about
fixing the config on their server. You'll just get the kind of reaction
as if you were telling him his doodle's too small :) and as you can see,
if it's (a) They need a better machine / network connection, if it's (b)
they have no clue what you're talking about and if it's (c) he'll tell
you it's your computer because his server is fine etc etc. Smile and
back away slowly....
I just wish Valve would put decent defaults for the client and let us
filter on sv_maxrate just like we can on ping (because both matter to
have a decent game and currently you have to join a server before you
can see how badly it's configured)
--
Dan
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