Does the LAN server restrict to it's own subnet?

Otherwise you could add "ip helpers" to the VLAN interfaces to forward it's 
broadcasts to the broadcast IP's of other VLAN's.


________________________________________
From: [email protected] 
[[email protected]] On Behalf Of Cameron Munroe 
[[email protected]]
Sent: 11 September 2012 17:27
To: Half-Life dedicated Linux server mailing list
Subject: Re: [hlds_linux] LAN server questions:

Yes.

Sent from my android device.



-----Original Message-----
From: feugatos <[email protected]>
To: Half-Life dedicated Linux server mailing list 
<[email protected]>
Sent: Tue, 11 Sep 2012 8:26 AM
Subject: Re: [hlds_linux] LAN server questions:

So my "solution" would only work for a server in Online mode, right?
If he set up an online server and blocked it via firewall so that the
server wouldn't be visible in the master server list, would adding it
to the favorites tab work?

--
feugatos (Dimitrios Zarras)
CEID Warfare | TF2, CS:GO, ZPS | ceidwarfare.net

On Τρίτη, 11 Σεπτέμβριος 2012 6:21:34 μμ, Cameron Munroe wrote:
> That wont work either. In LAN mode it blocks all connections outside of its 
> local net.
>
> Sent from my android device.
>
>
>
> -----Original Message-----
> From: feugatos <[email protected]>
> To: [email protected]
> Sent: Tue, 11 Sep 2012 8:18 AM
> Subject: Re: [hlds_linux] LAN server questions:
>
> It's the way networks work.
>
> One server will broadcast its existence using the network's broadcast IP.
> So a server at 192.169.1.1(/24) will broadcast its existence only to
> 192.168.1.255 so only Clients at the
> network 192.168.1.0 (/24) will of the server being there.
>
> The best way I can imagine so that clients will know if a server is
> online, would be to add the servers IP to the favorite tab of each
> client so the the client asks the server if it's online.
>
> --
> feugatos
> CEID Warfare | TF2, CS:GO, ZPS | ceidwarfare.net
>
> On 11/9/2012 6:10 μμ, Steven Miano wrote:
>> I'm stuck at the moment trying to figure out dedicated servers on a LAN.
>>
>> Right now I have 15 different VLANs on my network (15 separate
>> 192.168.x.x/24s). I have them segregated for management, and visibility at
>> the LAN parties mostly.
>>
>> Having my game servers sitting on 192.168.3.0/24 and having my guests on
>> (just citing one VLAN as an example) 192.168.6.0/24 makes it so that the
>> dedicated server does not show up in their LAN tab in game.
>>
>> Running tcpdump -n "broadcast" isn't showing me anything on the game server
>> (hoping to forward the broadcasts via pfsense from one vlan to the others).
>> How can I assure that my source dedicated servers are viewable on the LAN
>> tab for this network?
>>
>> Thanks for any assistance,
>>
>> mianosm
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>
>
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