Hey dan, I did try to actually change the subnet on the client to a /16 just for giggles, and unfortunately it still sent the broadcast on 255.255.255.255.
Unfortunately the core switch we are using isn't allowing me to forward the broadcasts into the other networks, so I'm working on figuring out how to do it at the router level instead (pfSense). VLANs are used for an assortment of reasons, and in this case the use is to separate the network into chunks (several dhcp servers, with several dhcp scopes as well), so this way we can monitor the traffic and see if people from a specific grouping or table is hogging all of the external connectivity or other network intensive activities. ;-) We can certainly setup a captive portal (which we are planning on setting up), and redirecting every attendee to an informational page with links and IP information, alas, people are lazy creatures and having the servers appear in their LAN tab without having to add them or find the informational page/sheet again is usually a hindrance. In fact at some of the previous LAN events we've had people get to the point where one person will join the dedicated server, and everyone just joins them through their friends list. That type of action really makes it so that the LAN tab in the server browser _never_ gets use at our events. The servers most assuredly do still phone home to Valve, and they can be secure or insecure, depending on how you want to do it - but there is a much lesser chance of any hacking/cheating happening when everyone is in the same room. Cheers! ~mianosm On Tue, Sep 11, 2012 at 3:54 PM, dan <[email protected]> wrote: > On 11/09/2012 16:37, feugatos wrote: > >> My guess is that the servers broadcast only to their subnet. >> What you need is a way to forward everything send to one network's >> broadcast IP to the other networks broadcast IP. >> >> eg from 192.168.1.255 to >> 192.168.2.255/192.168.3.255/**192.168.4.255<http://192.168.2.255/192.168.3.255/192.168.4.255>and >> so forth... >> > > Would changing the subnet mask not achieve that? > 255.255.0.0 or /16, whatever it is (using /n you can probably fine tune it > a bit) and then you'd expect it to broadcast to 192.168.255.255 ? > > Although you've (the OP) separated the lan(s) for management and now you > actually want to join them, the 2 seem at odds with each other. > > I'm not sure what Valve's rules are about LAN connections because I've > always bought 2 copies of games we play locally together, but I certainly > think what > Cameron said about allowed connections is how it is intended to work. > Doesn't lan mode connect to the server with generic steam ids? > I wouldn't have thought a lan wanted that (i.e I'd have thought you would > want to know who is playing in each team, to make sure they aren't vac > banned, > banned by you and that they are the people registered to play in each > match and so on) > > (I'd have thought you'd want some kind of internet access available just > because offline mode isn't an exact science) So that begs the question why > bother with sv_lan 1 mode for the servers? > > I'd question why it matters at all given all you've said. If folk can be > told the IP to connect to at the lan, if connections are working, and if > they can favourite them then getting the > server to appear in the lan tab seems peripheral. Indeed, when my son's > clan plays the servers all have passwords, so they have to be told the > details of the server > they don't typically look for them in the browser. > > -- > Dan > > > > ______________________________**_________________ > To unsubscribe, edit your list preferences, or view the list archives, > please visit: > https://list.valvesoftware.**com/cgi-bin/mailman/listinfo/**hlds_linux<https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_linux> > -- <http://stevenmiano.com/> Miano, Steven M. http://stevenmiano.com _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_linux

