I had tried to remain a bit more neutral and speculative than negative last
night until I read through things in more depth. Having now done so, I can
comfortably second the majority of what Cameron wrote here. Seems like bad
news, and a money grab at that (ie. he conveniently forgot to answer the
q's related to where the money goes :'v). The subject is pretty misleading,
or, at the very least, quite an exaggeration.

I also noticed that, apparently, if there aren't at least 100 unique
players in a month, the prize doesn't scale down--it disppears. That's why
there have been no prizes since that first month. And, as of just now,
they're 2/3 through their current cycle with only 1/3 the players required
for a prize of any sort to be given out.

For what it's worth, judging by the servers pages, no servers have bought
premium yet (aside from their auto-listed ones), nor are there any listed
sponsors. So...as of now, it's basically just a great place to throw away
$5/mo per server of yours.
On Oct 16, 2012 9:02 PM, "Cameron Munroe" <[email protected]> wrote:

> So I am going to make some points for other server owners, admins, and
> players who are thinking about this.
>
> First off this really isn't going to benefit most of you unless you fork
> over the $5. Those servers get X2 points meaning that you would need
> someone on your server to place twice as long to get roughly the same
> points.
>
> It is just starting so don't think this is going to be an instant boost to
> your servers, rather this might do nothing for your servers at the moment
> as most players haven't even heard of this and they need to be signed up to
> make points. So in actuality this will help people whom pay and harm people
> who don't. Lets say you tell your small and humble community "hey guys go
> sign up here" they of course do as you are offering free stuff, not really,
> but once they do they look and realize why the hell am I playing on low
> beat small and humble community over here when I could play on Big Fancy
> Community over here who has X2 points. Thus the servers who fork over $5
> get a benefit leaving your community dead. My only fix for this would be to
> sign up and not tell anyone, which isn't great either as no one really wins
> at that point.  Too make it even more leaned towards Prem. players with 75%
> or more on a Prem. server get a 3rd prize.
>
> http://www.ds-ent.com/ is the "Sales-Marketing Company" that has only one
> current system, Capture the Prize.
>
> Capture The Prize is the one who really wins. Lets say they give out two
> $50 prizes, that is $100 in total. Well, simply 20 Prem. servers will pay
> for that. Ads, and anything else goes into their pockets. Meaning more and
> more you lose they win. Yes once they add another $50 it will be $50 more
> but it is covered by the 10 new Prem. Servers, so no loss to them.
>
> Idle Servers FTW! Yes, make an account and throw it on an idle server with
> Capture the Prize and You win, not the server that actually has players on
> it.... You can even do multiple accounts. :D
> If not the above it wouldn't be too hard to make a script joining a
> server, then going to the next server every 30 minutes making you look
> alive when not.
>
> Too many Supported games, this means that really not only are you
> competing against tf2, but AA3, Arma2, BF3, .. [more] ...and... [more]
> ...and... [more].... Thus making it even less likely to win. You might as
> well go buy a lottery ticket.
>
> Valid by Valve? Yes this is a really serious question, what if Valve
> states this is not acceptable practice, then your server goes down too?
>
> More work you admins as you will now have to make sure that your server is
> also properly talking to Capture the Prize.
>
> Bad players here we come? Yes, I do think that you may get a sudden flood
> of players on your server, and many could be well, horrid.
>
> Sign up field, unsecured :O, this is horrid, most of the information they
> are asking can be easily used to hack into an account and take it over, let
> alone a hacker going in and destroying their database and walking off with
> all that information. (unconfirmed, so we aren't saying Capture the Prize
> is just a bunch of hackers.)
>
> < 13 year olds won't be able to participate, well there goes half the
> gamers.
>
> 1) Solutions they present "Every 3 hours if you are still playing, you
> must also reactivate your server token (by doing the server activation
> process again). if you do not, then the server will be deactivated and you
> will not gain any more points (until you activate the server again)."(
> http://support.**capturetheprize.com/index.php?**r=faq/view&id=1<http://support.capturetheprize.com/index.php?r=faq/view&id=1>
> )
>
> This seems great, but really you can build things to answer this as well.
>
> Long story short, this helps Prem. communities, is prone to hackers /
> cheaters, and really isn't that cheap.
>
>
> ##About me, I run (Gaming-Servers.net) So, I'm not an idiot, I run 18 Game
> servers and after looking into this, it might actually harm my servers. :\
>
>
> Forum post so you reference, post, point to, state is a lie, or completely
> ignore. https://www.town-assembly.com/**index.php?p=/discussion/42/**
> capture-the-prize-a-scam<https://www.town-assembly.com/index.php?p=/discussion/42/capture-the-prize-a-scam>
>
>
>
>
>
> On 10/16/2012 1:14 AM, PAL-18 wrote:
>
>> Hello Fellow Server Hosts,
>>
>> I've been operating my own game servers for the past 7 years for my clans
>> and gaming communities and the same thing keeps happening at random times;
>> traffic dies. This can generally be attributed to hundreds or even
>> thousands of other servers popping up (TF2 popularity after hats were
>> added), server ip changing, hostname changing, vacation season, etc. This
>> can be murder for game servers and hosts are left with a difficult
>> decision. Keep hosting and try to build back the player base (which can
>> take a long time and even be impossible at times) or just shut down their
>> server. I came up with an solution to this and i wanted to offer it to all
>> the other server hosts.
>>
>> On the CS:Go mailing list, someone mentioned a steam update notification
>> service for server operators and i figured if they were allowed to post
>> theirs, then this post shouldn't be a problem.
>>
>> My solution is a contest that rewards players who play on specific
>> servers (eg. yours) by giving them a chance to win 2 prizes each month.
>>  It's currently 2 prizes of $50 USD sent via paypal), but as the player and
>> server base grows, this will be increased as well as the number of prizes.
>>
>> Currently 32 multiplayer games (including all of Valve's titles except
>> DOTA) are supported as well as every single mod these games can run.  For
>> example, all Arma 2 (DayZ, etc.), the whole Battlefield series, most of the
>> Call of Duty series, Minecraft, Killing Floor and much more.
>>
>> You do not need to install any plugins on your server.  You just need to
>> provide your Game Name/Mod Name, Server IP, Server Port and Query Port (if
>> applicable).
>>
>> If you're interested in taking advantage of this service, then see Server
>> Operator page that provides further information at
>> http://www.capturetheprize.**com/server-op.php<http://www.capturetheprize.com/server-op.php>
>>
>> Thank you for your time.
>>
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>
>
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