I had tried to remain a bit more neutral and speculative than negative last night until I read through things in more depth. Having now done so, I can comfortably second the majority of what Cameron wrote here. Seems like bad news, and a money grab at that (ie. he conveniently forgot to answer the q's related to where the money goes :'v). The subject is pretty misleading, or, at the very least, quite an exaggeration.
I also noticed that, apparently, if there aren't at least 100 unique players in a month, the prize doesn't scale down--it disppears. That's why there have been no prizes since that first month. And, as of just now, they're 2/3 through their current cycle with only 1/3 the players required for a prize of any sort to be given out. For what it's worth, judging by the servers pages, no servers have bought premium yet (aside from their auto-listed ones), nor are there any listed sponsors. So...as of now, it's basically just a great place to throw away $5/mo per server of yours. On Oct 16, 2012 9:02 PM, "Cameron Munroe" <[email protected]> wrote: > So I am going to make some points for other server owners, admins, and > players who are thinking about this. > > First off this really isn't going to benefit most of you unless you fork > over the $5. Those servers get X2 points meaning that you would need > someone on your server to place twice as long to get roughly the same > points. > > It is just starting so don't think this is going to be an instant boost to > your servers, rather this might do nothing for your servers at the moment > as most players haven't even heard of this and they need to be signed up to > make points. So in actuality this will help people whom pay and harm people > who don't. Lets say you tell your small and humble community "hey guys go > sign up here" they of course do as you are offering free stuff, not really, > but once they do they look and realize why the hell am I playing on low > beat small and humble community over here when I could play on Big Fancy > Community over here who has X2 points. Thus the servers who fork over $5 > get a benefit leaving your community dead. My only fix for this would be to > sign up and not tell anyone, which isn't great either as no one really wins > at that point. Too make it even more leaned towards Prem. players with 75% > or more on a Prem. server get a 3rd prize. > > http://www.ds-ent.com/ is the "Sales-Marketing Company" that has only one > current system, Capture the Prize. > > Capture The Prize is the one who really wins. Lets say they give out two > $50 prizes, that is $100 in total. Well, simply 20 Prem. servers will pay > for that. Ads, and anything else goes into their pockets. Meaning more and > more you lose they win. Yes once they add another $50 it will be $50 more > but it is covered by the 10 new Prem. Servers, so no loss to them. > > Idle Servers FTW! Yes, make an account and throw it on an idle server with > Capture the Prize and You win, not the server that actually has players on > it.... You can even do multiple accounts. :D > If not the above it wouldn't be too hard to make a script joining a > server, then going to the next server every 30 minutes making you look > alive when not. > > Too many Supported games, this means that really not only are you > competing against tf2, but AA3, Arma2, BF3, .. [more] ...and... [more] > ...and... [more].... Thus making it even less likely to win. You might as > well go buy a lottery ticket. > > Valid by Valve? Yes this is a really serious question, what if Valve > states this is not acceptable practice, then your server goes down too? > > More work you admins as you will now have to make sure that your server is > also properly talking to Capture the Prize. > > Bad players here we come? Yes, I do think that you may get a sudden flood > of players on your server, and many could be well, horrid. > > Sign up field, unsecured :O, this is horrid, most of the information they > are asking can be easily used to hack into an account and take it over, let > alone a hacker going in and destroying their database and walking off with > all that information. (unconfirmed, so we aren't saying Capture the Prize > is just a bunch of hackers.) > > < 13 year olds won't be able to participate, well there goes half the > gamers. > > 1) Solutions they present "Every 3 hours if you are still playing, you > must also reactivate your server token (by doing the server activation > process again). if you do not, then the server will be deactivated and you > will not gain any more points (until you activate the server again)."( > http://support.**capturetheprize.com/index.php?**r=faq/view&id=1<http://support.capturetheprize.com/index.php?r=faq/view&id=1> > ) > > This seems great, but really you can build things to answer this as well. > > Long story short, this helps Prem. communities, is prone to hackers / > cheaters, and really isn't that cheap. > > > ##About me, I run (Gaming-Servers.net) So, I'm not an idiot, I run 18 Game > servers and after looking into this, it might actually harm my servers. :\ > > > Forum post so you reference, post, point to, state is a lie, or completely > ignore. https://www.town-assembly.com/**index.php?p=/discussion/42/** > capture-the-prize-a-scam<https://www.town-assembly.com/index.php?p=/discussion/42/capture-the-prize-a-scam> > > > > > > On 10/16/2012 1:14 AM, PAL-18 wrote: > >> Hello Fellow Server Hosts, >> >> I've been operating my own game servers for the past 7 years for my clans >> and gaming communities and the same thing keeps happening at random times; >> traffic dies. This can generally be attributed to hundreds or even >> thousands of other servers popping up (TF2 popularity after hats were >> added), server ip changing, hostname changing, vacation season, etc. This >> can be murder for game servers and hosts are left with a difficult >> decision. Keep hosting and try to build back the player base (which can >> take a long time and even be impossible at times) or just shut down their >> server. I came up with an solution to this and i wanted to offer it to all >> the other server hosts. >> >> On the CS:Go mailing list, someone mentioned a steam update notification >> service for server operators and i figured if they were allowed to post >> theirs, then this post shouldn't be a problem. >> >> My solution is a contest that rewards players who play on specific >> servers (eg. yours) by giving them a chance to win 2 prizes each month. >> It's currently 2 prizes of $50 USD sent via paypal), but as the player and >> server base grows, this will be increased as well as the number of prizes. >> >> Currently 32 multiplayer games (including all of Valve's titles except >> DOTA) are supported as well as every single mod these games can run. For >> example, all Arma 2 (DayZ, etc.), the whole Battlefield series, most of the >> Call of Duty series, Minecraft, Killing Floor and much more. >> >> You do not need to install any plugins on your server. You just need to >> provide your Game Name/Mod Name, Server IP, Server Port and Query Port (if >> applicable). >> >> If you're interested in taking advantage of this service, then see Server >> Operator page that provides further information at >> http://www.capturetheprize.**com/server-op.php<http://www.capturetheprize.com/server-op.php> >> >> Thank you for your time. >> >> ______________________________**_________________ >> To unsubscribe, edit your list preferences, or view the list archives, >> please visit: >> https://list.valvesoftware.**com/cgi-bin/mailman/listinfo/**hlds_linux<https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_linux> >> > > > ______________________________**_________________ > To unsubscribe, edit your list preferences, or view the list archives, > please visit: > https://list.valvesoftware.**com/cgi-bin/mailman/listinfo/**hlds_linux<https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_linux> > _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_linux

