After this optional update just released, can we still use this beta binary?

Thanks in advance.

On Wed, Nov 21, 2012 at 2:45 PM, Jason <[email protected]> wrote:

> Does this mean if there's an update, will this "fix" be updated in these
> zip files or will they potentially be integrated into the non-beta
> binaries?
>
>
> On Wed, Nov 21, 2012 at 2:41 PM, Saint K. <[email protected]>wrote:
>
>> Thanks, updated the servers!
>> ________________________________________
>> From: [email protected] [
>> [email protected]] On Behalf Of Fletcher Dunn [
>> [email protected]]
>> Sent: 21 November 2012 20:12
>> To: Half-Life dedicated Linux server mailing list       (
>> [email protected]); Half-Life dedicated Win32 server
>> mailing list      ([email protected])
>> Subject: [hlds_linux] Potential fix for problems on multi-honed servers
>>
>> If you are running a multi-honed server, and your server occasionally
>> drops out of the master server listing, or appears on the wrong public IP,
>> then you may be interested in testing our some beta binaries that might fix
>> the problem.  The problem begins with a disruption while talking on UDP
>> (often during the weekly prop of Steam).  The Steam client layer then
>> enters a fallback pattern of TCP, then UDP, etc.  Eventually the disruption
>> is resolved, and it can be random whether your server managed to connect to
>> Steam on TCP or UDP, depending on where it was in the retry pattern.  The
>> problem with TCP for multi-honed servers is that it will always bind to the
>> default interface, disregarding any request to bind to a particular
>> interface.  This can cause Steam to see your server as coming from the
>> wrong public IP.  Depending on your routing rules, NAT, etc, your server
>> can drop off of the server browser because clients cannot get to you when
>> they send packets to that IP.
>>
>> Some server operators have worked around this bug with firewall rules
>> preventing the server from connecting to Steam via TCP.
>>
>> These binaries disable TCP fallback for dedicated servers.
>>
>> http://media.steampowered.com/apps/440/steam_bins_windows_1586041.zip
>> http://media.steampowered.com/apps/440/steam_bins_linux_1586041.zip
>>
>> Be warned that they have not been widely tested.  You should only try out
>> these binaries if you think you are having problems related to multi-honed
>> machines.
>>
>> Also, note that if you do use these binaries, and then update your
>> server, they will probably be reverted.
>>
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>>
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>
>
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