Yes, copying single word from players console or from chat seems to be
an incredible hard thing to do (or to fix, as it seems). That update
messed up the locales somehow for some languages too, like in finnish.
Before that update, everything was fine.
But as it appears, games with more players, 50000 (cs1.6) and 40000
(css) are less important than the 20000 one (csgo) + everything else
goes past these.
-ics
3.12.2012 20:43, Kyle Sanderson kirjoitti:
There's another thread in regards to this from August 24th ( [hlds_linux]
MOTD randomly not working? ). This was broken for all Orange Box based
games on June 27th 2012, CS:S was subsequently broken on the next sync
which happened July 2nd 2012. The regression looks like it came in with
"Updated the HTML renderer for displaying server MOTD". The GUI (we're
still unable to actually copy text after it broke in 2010?) doesn't have
that big of a priority.
Thanks,
Kyle.
On Sun, Dec 2, 2012 at 11:46 AM, Stephan Jauernick <
[email protected]> wrote:
Hi,
We got the Problem that our MOTD is only shown randomly and in a Pattern
not Debug-able...
We got a Simple HTML based MOTD which loads a Image.
We checked it with several online Validators and they are XHTML1
conformant.
We already tried reloading the Page several times via Java Script with a
local MOTD.
We tried putting a meta refresh in the local HTML MOTD + JS Reload.
We tried putting a online MOTD with JS Reload and Sourcemod Plugin
DynamicMotd.
Sometimes it works sometimes not, but i can always see all requests in
the Webserver logfile but they are not shown on the client.
Also after a Map Change or Server Change(player changing servers) it shows.
Any Idea how we could fix this? This gets really annoying..
Regards,
Stephan
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