fps_max is broken, all bug are related to high fps > 100

2013/2/14 Collin Howard <my_azz...@yahoo.com>

> I really hope this does not turn out to be as horrific as the new CSGO
> updates. Will be giving this a try in a few.
>
>
>
>
> ________________________________
>  From: Ejziponken - <sza...@hotmail.com>
> To: "hlds_linux@list.valvesoftware.com" <hlds_linux@list.valvesoftware.com
> >
> Sent: Thursday, February 14, 2013 2:35:55 PM
> Subject: Re: [hlds_linux] Half-Life 1 and Counter-Strike 1.6 updated
>
>
> Printscreens:
>
> http://i.imgur.com/W4twMae.jpg
> http://imgur.com/vVYIza6
>
>
> > From: sza...@hotmail.com
> > To: hlds_linux@list.valvesoftware.com
> > Date: Thu, 14 Feb 2013 20:28:14 +0100
> > Subject: Re: [hlds_linux] Half-Life 1 and Counter-Strike 1.6 updated
> >
> >
> > Sens/aim bugs/problem
> > sAWP crossair is black
> >  changed models
> > They cant finds 32/16 bit option
> > They are walking slowmotion
> > jumping slowmotion
> > grapich is like software mode in openglmode
> > EAC is blocking sniper_scope.spr
> > you can scale the monitor
> > AA/AF is on auto
> >
> >
> > > From: sza...@hotmail.com
> > > To: hlds_linux@list.valvesoftware.com
> > > Date: Thu, 14 Feb 2013 20:26:00 +0100
> > > Subject: Re: [hlds_linux] Half-Life 1 and Counter-Strike 1.6 updated
> > >
> > >
> > > Im getting so many reports of bugs from many players..
> > > Sens/aim bugs/problemsAWP crossair is black changed modelsThey cant
> finds 32/16 bit optionThey are walking slowmotionjumping slowmotiongrapich
> is like software mode in openglmodeEAC is blocking sniper_scope.spr
> > >
> > > > From: sza...@hotmail.com
> > > > To: hlds_linux@list.valvesoftware.com
> > > > Date: Thu, 14 Feb 2013 20:14:25 +0100
> > > > Subject: Re: [hlds_linux] Half-Life 1 and Counter-Strike 1.6 updated
> > > >
> > > >
> > > > the plugins isnt loading hl.so the game is...?
> > > > And why can you have 1000fps?
> > > >
> > > > > From: alf...@valvesoftware.com
> > > > > To: hlds_linux@list.valvesoftware.com
> > > > > Date: Thu, 14 Feb 2013 19:09:35 +0000
> > > > > Subject: Re: [hlds_linux] Half-Life 1 and Counter-Strike 1.6
> updated
> > > > >
> > > > > It looks like you have a 3rd party plugin (or haven't updated
> fully), the correct binary is cstrike/dlls/cs.so . Make sure you have
> updated your 3rd party plugins, most WILL need an update (and most have
> updates available).
> > > > >
> > > > > - Alfred
> > > > >
> > > > > -----Original Message-----
> > > > > From: hlds_linux-boun...@list.valvesoftware.com [mailto:
> hlds_linux-boun...@list.valvesoftware.com] On Behalf Of Ejziponken -
> > > > > Sent: Thursday, February 14, 2013 11:06 AM
> > > > > To: hlds_linux@list.valvesoftware.com
> > > > > Subject: Re: [hlds_linux] Half-Life 1 and Counter-Strike 1.6
> updated
> > > > >
> > > > >
> > > > > Also get this:
> > > > > LoadLibrary failed on ./cstrike/dlls/hl.so: ./cstrike/dlls/hl.so:
> cannot open shared object file: No such file or directoryHost_Error:
> Couldn't get DLL API from ./cstrike/dlls/hl.so!L 02/14/2013 - 20:03:36:
> FATAL ERROR (shutting down): Host_Error: Couldn't get DLL API from
> ./cstrike/dlls/hl.so!
> > > > > FATAL ERROR (shutting down): Host_Error: Couldn't get DLL API from
> ./cstrike/dlls/hl.so!
> > > > >
> > > > > > From: alf...@valvesoftware.com
> > > > > > To: hlds_linux@list.valvesoftware.com
> > > > > > Date: Thu, 14 Feb 2013 18:55:50 +0000
> > > > > > Subject: Re: [hlds_linux] Half-Life 1 and Counter-Strike 1.6
> updated
> > > > > >
> > > > > > Yes, 90 is superseding 4 .
> > > > > >
> > > > > > -----Original Message-----
> > > > > > From: hlds_linux-boun...@list.valvesoftware.com [mailto:
> hlds_linux-boun...@list.valvesoftware.com] On Behalf Of Ross Bemrose
> > > > > > Sent: Thursday, February 14, 2013 10:52 AM
> > > > > > To: Half-Life dedicated Linux server mailing list
> > > > > > Subject: Re: [hlds_linux] Half-Life 1 and Counter-Strike 1.6
> updated
> > > > > >
> > > > > > So, does appid 90 replace appid 4, which is HLDS on the Steam
> > > > > > Application ID list?
> > > > > >
> https://developer.valvesoftware.com/wiki/Steam_Application_IDs#Server_Files
> > > > > >
> > > > > > On Thu, Feb 14, 2013 at 1:47 PM, Alfred Reynolds
> > > > > > <alf...@valvesoftware.com> wrote:
> > > > > > > They are meant to be in it, let me check.
> > > > > > >
> > > > > > > -----Original Message-----
> > > > > > > From: hlds_linux-boun...@list.valvesoftware.com [mailto:
> hlds_linux-boun...@list.valvesoftware.com] On Behalf Of Scott Ehlert
> > > > > > > Sent: Thursday, February 14, 2013 10:29 AM
> > > > > > > To: Half-Life dedicated Linux server mailing list
> > > > > > > Subject: Re: [hlds_linux] Half-Life 1 and Counter-Strike 1.6
> updated
> > > > > > >
> > > > > > > Are HL1 binaries for HLDM (hl.so or hl.dll) supposed to be
> available
> > > > > > > using appid 90? All I see are the ones for CS 1.6.
> > > > > > >
> > > > > > > On 2/14/2013 12:19 PM, Alfred Reynolds wrote:
> > > > > > >> We have updated Counter-Strike 1.6 and Half-Life 1, this
> update is mandatory.
> > > > > > >>
> > > > > > >> The update will need to be downloaded using the steamcmd
> tool, documented here:
> > > > > > >> https://developer.valvesoftware.com/wiki/SteamCMD
> > > > > > >> Use appid 90.
> > > > > > >>
> > > > > > >> Changes in this update are:
> > > > > > >> - converted both games to using new Steampipe content system
> > > > > > >> - numerous exploit fixes
> > > > > > >> - CS 1.6 game play fixes
> > > > > > >> - upgraded GCC version for Linux build to improve performance
> and stability
> > > > > > >>
> > > > > > >>
> > > > > > >> With the move to the new content system it will be
> significantly easier to deploy fixes (and run betas) for our Half-Life 1
> based dedicated servers.
> > > > > > >>
> > > > > > >> - Alfred
> > > > > > >>
> > > > > > >>
> > > > > > >>
> > > > > > >>
> > > > > > >> _______________________________________________
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> > > > > > >
> > > > > > >
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> > > > > >
> > > > > >
> > > > > >
> > > > > > --
> > > > > > Ross Bemrose
> > > > > >
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> > > > > >
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