Does the game being packed in VPK files affect pure_server_whitelist.txt
in any way?
On 2/19/2013 9:36 PM, Fletcher Dunn wrote:
The orangebox engine games (Team Fortress 2, Counter Strike:Source,
Day of Defeat:Source, HL2:Deathmatch) are being upgraded to
SteamPipe. Steam's new-and-improved content delivery system.
SteamPipe is currently used by most games on Steam.
This change will impact server operators in at least two significant ways:
·You will use steamcmd instead of the HLDSUpdateTool to install/update
the server.
·The conversion will entail significant changes to the way the files
appear in the local filesystem on the server and client. The client
no longer uses GCF files. Instead, most assets are packed up into
VPK, and those VPKs are the same on the server and the client. The
server no longer uses 1000's of loose files.
We're using the TF beta to test these changes and identify the bugs,
and give everybody a chance to make sure their favorite mod or plugin
will work in the new system.
Everybody is encouraged to download the TF beta!
We've prepared an FAQ that discusses the details of the change and
answers the questions we anticipate:
https://support.steampowered.com/kb_article.php?ref=7388-QPFN-2491
Please report gameserver related bugs in this mailing list.
Client bugs can be reported through this mailing list, or in the TF
beta forum.
http://forums.steampowered.com/forums/forumdisplay.php?f=1038
Thanks for your help, and happy testing!
(And remember, playtime in the beta counts towards item drops in the
release game.)
- Fletch
_______________________________________________
To unsubscribe, edit your list preferences, or view the list archives, please
visit:
https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds
_______________________________________________
To unsubscribe, edit your list preferences, or view the list archives, please
visit:
https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_linux