The only one that will take any time is moving maps. Based on what's previously been discussed....
1. Install the new TF server into a new directory 2. Move oldserver/orangebox/tf/addons/ to newserver/tf/addons/ 3. Move oldserver/orangebox/tf/cfg/ to newserver/tf/cfg/ 4. Sort through the oldserver/orangebox/tf/maps folder for custom maps and move them to newserver/tf/custom/maps/ (note: /custom is optional here, but Valve's maps still live in tf/maps/ No sense in keeping them together if you don't have to) 5. Harass plugin makers to make VPK files for their models, materials, and sounds. Or just do it yourself; the vpk binary comes with current TF2 Beta clients and servers. Note that you'll still need them loose on the disk on fastdownload servers as it sounds like there are no plans on making VPKs downloadable that way (although possible Workshop support was mentioned...) On Tue, Feb 26, 2013 at 6:47 AM, Peter Reinhold <[email protected]> wrote: > Hi all, > > Has anyone done a writeup on how you migrate an existing server to the new > format server? > > I did a quick search in the archives, and could not find one, but I might > have missed a link somewhere. > > > /Peter > > _______________________________________________ > To unsubscribe, edit your list preferences, or view the list archives, > please visit: > https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_linux -- Ross Bemrose _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_linux

