Just realized I forgot to mention copying mapcycle.txt, but you
realized that on your own, right?

On Tue, Feb 26, 2013 at 10:43 AM, Ross Bemrose <[email protected]> wrote:
> The only one that will take any time is moving maps.  Based on what's
> previously been discussed....
>
> 1. Install the new TF server into a new directory
> 2. Move oldserver/orangebox/tf/addons/ to newserver/tf/addons/
> 3. Move oldserver/orangebox/tf/cfg/ to newserver/tf/cfg/
> 4. Sort through the oldserver/orangebox/tf/maps folder for custom maps
> and move them to newserver/tf/custom/maps/  (note: /custom is optional
> here, but Valve's maps still live in tf/maps/  No sense in keeping
> them together if you don't have to)
> 5. Harass plugin makers to make VPK files for their models, materials,
> and sounds.  Or just do it yourself; the vpk binary comes with current
> TF2 Beta clients and servers.  Note that you'll still need them loose
> on the disk on fastdownload servers as it sounds like there are no
> plans on making VPKs downloadable that way (although possible Workshop
> support was mentioned...)
>
> On Tue, Feb 26, 2013 at 6:47 AM, Peter Reinhold <[email protected]> 
> wrote:
>> Hi all,
>>
>> Has anyone done a writeup on how you migrate an existing server to the new
>> format server?
>>
>> I did a quick search in the archives, and could not find one, but I might
>> have missed a link somewhere.
>>
>>
>> /Peter
>>
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>
>
>
> --
> Ross Bemrose



-- 
Ross Bemrose

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