Rather hard to do that when the basis of your server is sourcemod
since said servers are running Vs. Saxton Hale, Freak Fortress,
Dodgeball, etc. 

On 03/04/2013 01:09 AM, Sachin Sud wrote: 

> Try
running the servers for 1-2 days without sourcemod and metamod and see
>
that issue happens again?
> My servers were facing the same problem
later it was some steamtools and
> sdk hooks which was causing the
issue.
> 
> On Mon, Mar 4, 2013 at 1:32 PM, Erik-jan Riemers
<[email protected]> wrote:
> 
>> We always restart our servers every
day. Single map servers (2fort for instance) start to get weird lags and
other "issues" if you keep it running too long. -----Original
Message----- From: [email protected]
[mailto:[email protected]] On Behalf Of Cameron
Munroe Sent: maandag 4 maart 2013 6:36 To: Half-Life dedicated Linux
server mailing list Subject: Re: [hlds_linux] Server Lockup Fix? TF2 On
03/03/2013 09:16 PM, David Fountain wrote: 
>> 
>>> What game.
>> 
>>>
On Sun, Mar 3, 2013 at 7:50 PM, Cameron Munroe
>>
<[email protected]>wrote:
> 
>
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---
Cameron Munroe

Owner and Operator of (G-S.N) &
Munroenet.com

Computer Tech

http://www.munroenet.com
[2]
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https://www.town-assembly.com




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