Rather hard to do that when the basis of your server is sourcemod since said servers are running Vs. Saxton Hale, Freak Fortress, Dodgeball, etc.
On 03/04/2013 01:09 AM, Sachin Sud wrote: > Try running the servers for 1-2 days without sourcemod and metamod and see > that issue happens again? > My servers were facing the same problem later it was some steamtools and > sdk hooks which was causing the issue. > > On Mon, Mar 4, 2013 at 1:32 PM, Erik-jan Riemers <[email protected]> wrote: > >> We always restart our servers every day. Single map servers (2fort for instance) start to get weird lags and other "issues" if you keep it running too long. -----Original Message----- From: [email protected] [mailto:[email protected]] On Behalf Of Cameron Munroe Sent: maandag 4 maart 2013 6:36 To: Half-Life dedicated Linux server mailing list Subject: Re: [hlds_linux] Server Lockup Fix? TF2 On 03/03/2013 09:16 PM, David Fountain wrote: >> >>> What game. >> >>> On Sun, Mar 3, 2013 at 7:50 PM, Cameron Munroe >> <[email protected]>wrote: > > _______________________________________________ > To unsubscribe, edit your list preferences, or view the list archives, please visit: > https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_linux [1] --- Cameron Munroe Owner and Operator of (G-S.N) & Munroenet.com Computer Tech http://www.munroenet.com [2] http://www.gaming-servers.net [3] https://www.town-assembly.com Links: ------ [1] https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_linux [2] http://www.munroenet.com [3] http://www.gaming-servers.net _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_linux

