For those using Pinon to "stay afloat".

Sink. Sink to the bottom.


On Fri, Apr 12, 2013 at 2:18 PM, Doctor McKay <[email protected]> wrote:

> Are you STILL complaining about how servers shouldn't have been re-listed
> over that bug? It was put to bed weeks ago.
>
> Valve has every right to determine the criteria for servers that operate in
> Quickplay. Valve has done so by limiting the MOTD for quickplay-joins. What
> more do you want?
>
> Yes, there are some servers that use Pinion exclusively as a way to get
> rich quick. There are a lot more that use it just to stay afloat.
>
>
>
> Doctor McKay
> http://www.doctormckay.com
> [email protected]
>
>
> On Fri, Apr 12, 2013 at 4:10 PM, dan <[email protected]> wrote:
>
> > On 04/04/2013 13:40, Bjorn Wielens wrote:
> >
> >> Indeed.
> >> As a (medium-sized) community we don't run pinion because we despise it
> >> as much as the clients. That said, I completely support the right of
> server
> >> ops to use ads (legitimately) in an attempt to recover operating costs.
> I
> >> also support the rights of clients to block the ads, though. Ops pay for
> >> servers and can do with them as they see fit, and clients pay for their
> >> internet connection/bandwidth, and can do with the bits servers send
> them
> >> as they see fit.
> >>
> >
> > It's not really that simple.
> >
> > For one thing, Valve supply the software under a license. And valve are
> > (in the sense of quickplay) supplying punters who want a specific
> > experience. A lot of them don't want to be joined to your server and if
> > they could help it, they wouldn't. But that's half the point, when Valve
> do
> > something to stop them joining, people cry on these forums that it isn't
> > fair and that their server is empty.
> >
> > Now Valve basically said "Set up these tags and don't bullshit in your
> > server data about players and bots, and then you can do more or less what
> > you want. But quickplay exists for this specific experience and if you
> want
> > quickplay players then don't piss on their strawberries" but, admins have
> > to keep pissing on quickplay's strawberries. They can't help themselves.
> >
> > They are greedy. Far from wanting to build up their own community of
> > people who want to watch adverts, they want getrichquickplay to send TF2
> > players to their server to watch adverts, so they can roll around in the
> > cash.
> >
> > But, you cannot act like you've done anything to get a getrichquickplay
> > user to join your server to then justify "doing with them as you see
> fit" -
> > in fact what you have to do to get quickplay players is the complete
> > opposite of doing something, you need to just run the server as vanilla
> as
> > possible - but that doesn't stop you from doing anything - you might
> tempt
> > people who join to come back directly, or join another server you have
> > where you can fleece them for as much dosh as you can get away with.
> >
> > It's like, if you want to run an NTP server, and make it part of one of
> > the global pools, you have to go along with the rules, you can't say
> "It's
> > my server, I do what I like and my server has 25 hours in each day and
> > shows adverts for swiss watches from eleventy o'clock until 30 minutes
> past
> > thirtington each day" - because then they'll say "Ok, please take your
> > server with you on your way out"
> >
> > And, afaict, that's the real issue. People who join your server directly,
> > so far as I can tell Valve don't care too much about how you ruin their
> > experience or not. They get to vote with their own feet (I'm sure there
> are
> > still limits - and I'm equally sure those who think working for a living
> is
> > too hard will continue to find and push at them)
> >
> > But people who are clicking quickplay aren't asking for your addons,
> > adverts or anything else specific to you. They aren't even asking to be
> > connected to your server. It's you that has made the choice to accept
> > quickplay players. Valve have made it very easy for you to stop them
> > joining if that doesn't suit the way you want to run the server.
> >
> >
> >  I agree that a lot of people don't realize the costs and amount of work
> >> that goes into running a community TF2 server.
> >> (In fact, this image sums up the menality quite nicely:
> >> http://dl.dropbox.com/u/**38481337/servers.png<
> http://dl.dropbox.com/u/38481337/servers.png>
> >> )
> >>
> >
> > Hmm, some will know either because they've done it, or because some of
> the
> > servers they play on advertise servers.
> >
> > But I suspect what you say is true without realising in what way. I
> > suspect most people would be surprised at how cheap it was. Especially
> when
> > they are given this kind of "please donate, otherwise Bob Geldof will
> need
> > to write me a song" rhetoric, that's trying to make it sound like it's
> > financially crippling.
> >
> >
> >  It'd be interesting if someone organized a TF2 blackout day like they
> did
> >> with SOPA to squash this mentality and educate folks what TF2 would be
> like
> >> if there weren't any folks investing time and money to run community
> >> servers. Then again, it'd probably fall on deaf ears from the 'HURR DURR
> >> BUT I PAID FOR TF2/TF2 IS FREE' crowd.
> >>
> >
> > If there's no server for me to play on, I'll run my own. It's a doddle to
> > do and it's cheap as chips.
> > Valve have plenty of servers too.
> >
> > You have no leverage to make this almost-a-threat with.
> >
> > It happens much of the time that a server I often play on, is either
> empty
> > or full - the world doesn't end, I just join another server.
> > Switch your server off, and that is all that will happen. People will
> play
> > on another one.
> >
> > One thing I do note though, many admins on here seem to have quite a bit
> > of disdain for the TF2 community.  Arguably, a reasonable observation
> > perhaps, but if you want these people to give you money, that's not a
> good
> > impression to give them.
> >
> > Albeit, it seems they've figured treating your customers this way means
> > donations dry up. So now they are hoping to sell their users to
> > advertisers, again, in some circumstances this is clearly pissing them
> off.
> > It doesn't matter how wrong or stupid you think they are, if you
> implement
> > adverts, or anything else, in a way that pisses your users off, you will
> > eventually have no users and no advertisers will be interested either.
> >
> > --
> > Dan
> >
> >
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-- 
- Gordon Reynolds
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