This command line ./steam -command update -game left4dead2 -dir . Install left 
for dead 2 i need left4dead2 beta



hlds_linux-requ...@list.valvesoftware.com a écrit :

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>Today's Topics:
>
>   1. Re: left4dead2 beta dedicated server
>      (Svensk Ljud & Ljus Produktion)
>   2. Re: CS 1.6-Beta Wrong images as MOTD / Ads ? (Weasel)
>   3. TF2 server performance spikes (Fletcher Dunn)
>   4. Re: [hlds] TF2 server performance spikes (Bjorn Wielens)
>   5. Re: [hlds] TF2 server performance spikes (Fletcher Dunn)
>   6. TF2 Mandatory update coming today: HLDSUpdateTool grace
>      period is over (Fletcher Dunn)
>   7. Re: TF2 Mandatory update coming today: HLDSUpdateTool grace
>      period is over (pilger)
>   8. Re: TF2 Mandatory update coming today: HLDSUpdateTool grace
>      period is over (1nsane)
>
>
>----------------------------------------------------------------------
>
>Message: 1
>Date: Sun, 12 May 2013 22:41:01 +0200
>From: Svensk Ljud & Ljus Produktion <i...@teaterljud.se>
>To: Half-Life dedicated Linux server mailing list
>       <hlds_linux@list.valvesoftware.com>
>Subject: Re: [hlds_linux] left4dead2 beta dedicated server
>Message-ID: <518ffe5d.5070...@teaterljud.se>
>Content-Type: text/plain; charset=ISO-8859-1; format=flowed
>
>./steam -command update -game left4dead2 -dir .
>
>Good luck !
>
>Peter
>
>sylvain skrev 2013-05-12 15:55:
>> how to install a linux dedicated server for beta left4dead2
>>
>> I searched a bit everywhere but I did not find anything
>>
>> sorry for my english but i'm french
>>
>> _______________________________________________
>> To unsubscribe, edit your list preferences, or view the list
>archives, please visit:
>> https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_linux
>>
>>
>
>-- 
>Svensk Ljud & Ljus Produktion
>
>
>
>
>
>------------------------------
>
>Message: 2
>Date: Mon, 13 May 2013 01:10:05 -0400
>From: Weasel <wea...@weaselslair.com>
>To: hlds_linux@list.valvesoftware.com
>Subject: Re: [hlds_linux] CS 1.6-Beta Wrong images as MOTD / Ads ?
>Message-ID: <1368421805916031...@weaselslair.com>
>Content-Type: text/plain
>
>Called-it.
>I guess I haven't been doing "too much" crack after-all.
>
>[PS: Accidentally replied to wrong list previously]
>
>-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-==-
>
>Brainkilla Sun, 12 May 2013 04:43:17 -0700
>
>It turned out that our motd-server was hacked - someone already remove
>the javascript from the motd-html but the clients cached it somehow and
>redisplayed it every time from cache and didnt reload the new html.
>
>-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-==-
>
>Weasel Thu, 09 May 2013 15:37:26 -0700
>
>Do you also host the URL where the MOTD is pointed-to?
>Since the MOTD is basically just a wrapper for a web-browser, its just 
>interpreting the content it gets back from that URL.
>It would be something intentionally in that content (or, cough... and
>exploited 
>web-site, cough).
>I thought Valve disabled Java in the MOTD's a while back to avoid some
>of that 
>stuff.
>Not sure if that included CS 1.6 or maybe was just TF2.
>Or, maybe they only disabled Java in the Steam Web Browser (the
>"Overlay" 
>browser) and not in the MOTD browser.
>Or, maybe I am just smoking crack and thinking of something completely 
>different.
>
>
>
>------------------------------
>
>Message: 3
>Date: Mon, 13 May 2013 16:11:12 +0000
>From: Fletcher Dunn <fletch...@valvesoftware.com>
>To: "Half-Life dedicated Win32 server mailing list
>       (h...@list.valvesoftware.com)" <h...@list.valvesoftware.com>,
>       "Half-Life dedicated Linux server mailing list
>       (hlds_linux@list.valvesoftware.com)"
>       <hlds_linux@list.valvesoftware.com>
>Subject: [hlds_linux] TF2 server performance spikes
>Message-ID:
>       <770639fc61a30543ae6b96029c088b030737d...@exchange10.valvesoftware.com>
>       
>Content-Type: text/plain; charset="us-ascii"
>
>I do have a theory about the cause of the CPU spikes.  I'll release a
>build with the next mandatory update (which will probably be this
>afternoon) that I think could address the problem.  But since we are
>not reproducing the problem here, this is just a theory, not
>disciplined engineering.
>
>In order to conduct disciplined engineering, we need data from those
>who are able to reproduce it.  Judging by the amount of discussion this
>problem has generated and the relatively small amount of effort that is
>required in order to get the data to us,  I'm really surprised we
>haven't received more traces.
>
>I have given out vtrace keys to every person who has asked for one.  So
>far we have received traces from exactly two (2) server operators.  One
>server operator had processor affinities set, the other was running a
>high number of instances per core, such that the average CPU
>utilization was high and there was no headroom for more than one
>process to spike.
>
>
>
>
>------------------------------
>
>Message: 4
>Date: Mon, 13 May 2013 09:41:36 -0700 (PDT)
>From: Bjorn Wielens <uniac...@yahoo.ca>
>To: Half-Life dedicated Win32 server mailing list
>       <h...@list.valvesoftware.com>,  "hlds_linux@list.valvesoftware.com"
>       <hlds_linux@list.valvesoftware.com>
>Subject: Re: [hlds_linux] [hlds] TF2 server performance spikes
>Message-ID:
>       <1368463296.94447.yahoomail...@web161702.mail.bf1.yahoo.com>
>Content-Type: text/plain; charset=utf-8
>
>Correct, I was one of the folks discussing this in the last round of
>messages and we run on Linux.?
>Since my last message about having disabled replays I still get
>occasional hiccups in a full server, but nowhere near as bad as before,
>owing to the lack of replay overhead.
>
>I'd be happy to run diagnostics if they were available for Linux, but
>alas that's not the case.
>
>
>
>________________________________
> From: Alex Kowald <abkow...@gmail.com>
>To: Half-Life dedicated Win32 server mailing list
><h...@list.valvesoftware.com> 
>Sent: Monday, May 13, 2013 1:16:04 PM
>Subject: Re: [hlds] TF2 server performance spikes
> 
>
>
>You are only accepting traces for windows servers correct? Some of the
>people that have complained are running linux. I have the issue myself
>on two?independent?servers. We get this new game studder after
>upgrading, leaving everything else the same.
>
>
>
>On Mon, May 13, 2013 at 12:11 PM, Fletcher Dunn
><fletch...@valvesoftware.com> wrote:
>
>I do have a theory about the cause of the CPU spikes.? I?ll release a
>build with the next mandatory update (which will probably be this
>afternoon) that I think could address the problem.? But since we are
>not reproducing the problem here, this is just a theory, not
>disciplined engineering.
>>?
>>In order to conduct disciplined engineering, we need data from those
>who are able to reproduce it.? Judging by the amount of discussion this
>problem has generated and the relatively small amount of effort that is
>required in order to get the data to us, ?I?m really surprised we
>haven?t received more traces. 
>>?
>>I have given out vtrace keys to every person who has asked for one.?
>So far we have received traces from exactly two (2) server operators.?
>One server operator had processor affinities set, the other was running
>a high number of instances per core, such that the average CPU
>utilization was high and there was no headroom for more than one
>process to spike.
>>?
>>?
>>_______________________________________________
>>To unsubscribe, edit your list preferences, or view the list archives,
>please visit:
>>https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds
>>
>>
>
>_______________________________________________
>To unsubscribe, edit your list preferences, or view the list archives,
>please visit:
>https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds
>
>------------------------------
>
>Message: 5
>Date: Mon, 13 May 2013 17:09:14 +0000
>From: Fletcher Dunn <fletch...@valvesoftware.com>
>To: "hlds_linux@list.valvesoftware.com"
>       <hlds_linux@list.valvesoftware.com>, Half-Life dedicated Win32 server
>       mailing list <h...@list.valvesoftware.com>
>Subject: Re: [hlds_linux] [hlds] TF2 server performance spikes
>Message-ID:
>       <770639fc61a30543ae6b96029c088b030737e...@exchange10.valvesoftware.com>
>       
>Content-Type: text/plain; charset="utf-8"
>
>Has anybody used vprof spike mode?  This sort of problem is pretty much
>exactly what it was designed to investigate.
>
>E.g.
>
>vprof_on
>vprof_dump_spikes 20       // dump a vprof report if frame rate drops
>below 20
>
>If the problem is caused by network traffic, using the -netspike
>command line argument can also be used to dig deeper into exactly what
>entity data is being sent.
>
>If you have a report and you don't know how to interpret it, you can
>email it to me or post it here, I'm sure there are some people who can
>help analyze it.
>
>-----Original Message-----
>From: hlds_linux-boun...@list.valvesoftware.com
>[mailto:hlds_linux-boun...@list.valvesoftware.com] On Behalf Of Bjorn
>Wielens
>Sent: Monday, May 13, 2013 9:42 AM
>To: Half-Life dedicated Win32 server mailing list;
>hlds_linux@list.valvesoftware.com
>Subject: Re: [hlds_linux] [hlds] TF2 server performance spikes
>
>Correct, I was one of the folks discussing this in the last round of
>messages and we run on Linux. Since my last message about having
>disabled replays I still get occasional hiccups in a full server, but
>nowhere near as bad as before, owing to the lack of replay overhead.
>
>I'd be happy to run diagnostics if they were available for Linux, but
>alas that's not the case.
>
>
>
>________________________________
> From: Alex Kowald <abkow...@gmail.com>
>To: Half-Life dedicated Win32 server mailing list
><h...@list.valvesoftware.com>
>Sent: Monday, May 13, 2013 1:16:04 PM
>Subject: Re: [hlds] TF2 server performance spikes
> 
>
>
>You are only accepting traces for windows servers correct? Some of the
>people that have complained are running linux. I have the issue myself
>on two?independent?servers. We get this new game studder after
>upgrading, leaving everything else the same.
>
>
>
>On Mon, May 13, 2013 at 12:11 PM, Fletcher Dunn
><fletch...@valvesoftware.com> wrote:
>
>I do have a theory about the cause of the CPU spikes.? I?ll release a
>build with the next mandatory update (which will probably be this
>afternoon) that I think could address the problem.? But since we are
>not reproducing the problem here, this is just a theory, not
>disciplined engineering.
>>?
>>In order to conduct disciplined engineering, we need data from those
>who are able to reproduce it.? Judging by the amount of discussion this
>problem has generated and the relatively small amount of effort that is
>required in order to get the data to us, ?I?m really surprised we
>haven?t received more traces. 
>>?
>>I have given out vtrace keys to every person who has asked for one.?
>So far we have received traces from exactly two (2) server operators.?
>One server operator had processor affinities set, the other was running
>a high number of instances per core, such that the average CPU
>utilization was high and there was no headroom for more than one
>process to spike.
>>?
>>?
>>_______________________________________________
>>To unsubscribe, edit your list preferences, or view the list archives,
>please visit:
>>https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds
>>
>>
>
>_______________________________________________
>To unsubscribe, edit your list preferences, or view the list archives,
>please visit:
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>_______________________________________________
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>please visit:
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>
>------------------------------
>
>Message: 6
>Date: Mon, 13 May 2013 17:22:10 +0000
>From: Fletcher Dunn <fletch...@valvesoftware.com>
>To: "Half-Life dedicated Win32 server mailing list
>       (h...@list.valvesoftware.com)" <h...@list.valvesoftware.com>,
>       "Half-Life dedicated Linux server mailing list
>       (hlds_linux@list.valvesoftware.com)"
>       <hlds_linux@list.valvesoftware.com>
>Subject: [hlds_linux] TF2 Mandatory update coming today:
>       HLDSUpdateTool grace period is over
>Message-ID:
>       <770639fc61a30543ae6b96029c088b030737e...@exchange10.valvesoftware.com>
>       
>Content-Type: text/plain; charset="us-ascii"
>
>Today's the day.
>
>Put it out to pasture.
>
>
>
>------------------------------
>
>Message: 7
>Date: Mon, 13 May 2013 14:32:35 -0300
>From: pilger <pilger...@gmail.com>
>To: Half-Life dedicated Linux server mailing list
>       <hlds_linux@list.valvesoftware.com>
>Cc: "Half-Life dedicated Win32 server mailing list
>       \(h...@list.valvesoftware.com\)" <h...@list.valvesoftware.com>
>Subject: Re: [hlds_linux] TF2 Mandatory update coming today:
>       HLDSUpdateTool grace period is over
>Message-ID:
>       <CAE29MveBM4u19=iq2hvmhms1tr7iqve4vy866g9r_uctr_u...@mail.gmail.com>
>Content-Type: text/plain; charset=ISO-8859-1
>
>Oh boy.
>
>Any ETA on the time of the day!?
>
>_pilger
>
>
>On 13 May 2013 14:22, Fletcher Dunn <fletch...@valvesoftware.com>
>wrote:
>
>> Today's the day.
>>
>> Put it out to pasture.
>>
>> _______________________________________________
>> To unsubscribe, edit your list preferences, or view the list
>archives,
>> please visit:
>> https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_linux
>>
>
>
>------------------------------
>
>Message: 8
>Date: Mon, 13 May 2013 13:37:59 -0400
>From: 1nsane <1nsane...@gmail.com>
>To: Half-Life dedicated Linux server mailing list
>       <hlds_linux@list.valvesoftware.com>
>Subject: Re: [hlds_linux] TF2 Mandatory update coming today:
>       HLDSUpdateTool grace period is over
>Message-ID:
>       <CAP1MV-f+eQW66Wm=67v1vOPuyHvS5w=xb_mlkfgv_1box0t...@mail.gmail.com>
>Content-Type: text/plain; charset=ISO-8859-1
>
>Yay. Now everyone will be running the same version.
>
>
>On Mon, May 13, 2013 at 1:22 PM, Fletcher Dunn
><fletch...@valvesoftware.com>wrote:
>
>> Today's the day.
>>
>> Put it out to pasture.
>>
>> _______________________________________________
>> To unsubscribe, edit your list preferences, or view the list
>archives,
>> please visit:
>> https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_linux
>>
>
>
>------------------------------
>
>_______________________________________________
>To unsubscribe, edit your list preferences, or view the list archives,
>please visit:
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>
>End of hlds_linux Digest, Vol 63, Issue 34
>******************************************

-- 
Envoyé de mon téléphone Android avec K-9 Mail. Excusez la brièveté.
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