As stated before i already fixed it. And i know optional updates dont
change version numbers. Thanks again.

Sincerely,
Aaron
On May 14, 2013 4:49 PM, "Valentin G." <[email protected]> wrote:

> Yeah, that's what I thought. Thanks.
>
>
> On Tue, May 14, 2013 at 11:43 PM, Fletcher Dunn <
> [email protected]
> > wrote:
>
> > The version field in the status output should match the PatchVersion.
> >  That's the network protocol version, which will not change in an
> optional
> > update.
> >
> > ServerVersion is basically a build version.
> >
> > -----Original Message-----
> > From: [email protected] [mailto:
> > [email protected]] On Behalf Of Valentin G.
> > Sent: Tuesday, May 14, 2013 2:38 PM
> > To: Half-Life dedicated Linux server mailing list
> > Subject: Re: [hlds_linux] Optional update for TF2 released
> >
> > Fletcher my steam.inf has updated but the server (and status) still
> report
> > -32 as the version, although ServerVersion is -44 in steam.inf. That's
> > what I meant with the version not changing for optional updates, or
> should
> > this no longer be happening?
> >
> >
> > On Tue, May 14, 2013 at 11:35 PM, Aaron Thompson <[email protected]>
> > wrote:
> >
> > > nevermind i figured out the problem, when i installed it it worked
> > > with the main directory which was hlds_source but i had to add
> > > /orangebox this time around for it to properly install. kinda funny
> > > that it worked last time but not this time. Anyways thank you for
> trying
> > to help me.
> > >
> > >
> > > On Tue, May 14, 2013 at 4:27 PM, ics <[email protected]> wrote:
> > >
> > > > As annoying as that thing is, this list is for server issues, not
> > > > for
> > > game
> > > > changes and wishes. Put those on the SteamPowered User Forums and
> > > > leave this list to server related talks and issues. Here's the link
> > > > http://forums.steampowered.**com/forums/forumdisplay.php?f=**80<
> > > http://forums.steampowered.com/forums/forumdisplay.php?f=80>Thank you.
> > > >
> > > > -ics
> > > >
> > > > martin v kirjoitti:
> > > >
> > > >  I would like a fix for unusual hats. When i die with my unusual
> > > > handyman
> > > >> for pyro with peace sign and i wait for respawn watching players in
> > > >> 3rd person i keep seeing my peace sign over their heads. I checked
> > > >> that in like
> > > >> 20-30 servers and everywhere i go i get that. I am getting killed.
> > > waiting
> > > >> for resp in 3rd person and i see my own unu effect... DAFUQ? I even
> > > >> joinded valve servers to see if this is SM/MM issue but since valve
> > > >> servers
> > > don't
> > > >> use SM/MM i am sure that this is a bug. Every player i know has
> > > >> this issue.
> > > >> Not every effect (eg. burning flames are ok but all circling signs
> > > >> and sunbeams, energy etc have this mo-fo issue.
> > > >>
> > > >> PLZ try to fix this.
> > > >>
> > > >>
> > > >> 2013/5/14 Aaron Thompson <[email protected]>
> > > >>
> > > >>  I keep updating with steamcmd and it does nothing i checked anf i
> > > >> have
> > > >>> the
> > > >>> correct appid but it still doesnt work. What is the correct appid
> > > >>> for tf2?
> > > >>>
> > > >>> Sincerely,
> > > >>> Aaron
> > > >>> On May 14, 2013 4:01 PM, "Fletcher Dunn"
> > > >>> <[email protected]>
> > > >>> wrote:
> > > >>>
> > > >>>  The convar documentation should be self-explanatory.  But here's
> > > >>> the
> > > >>>>
> > > >>> gist:
> > > >>>
> > > >>>> sv_netspike - same as -netspike command line argument, but you
> > > >>>> can change the threshold on the fly.
> > > >>>> sv_netspike_sendtime_ms - dumps netspike report based on server
> > > >>>> CPU
> > > time
> > > >>>> to prepare snapshot, instead of payload size sv_netspike_output -
> > > >>>> specifies where netspike reports get output
> > > >>>>
> > > >>>> -----Original Message-----
> > > >>>> From: hlds_linux-bounces@list.**valvesoftware.com<
> > > [email protected]>[mailto:
> > > >>>> hlds_linux-bounces@list.**valvesoftware.com<
> > > [email protected]>]
> > > >>>> On Behalf Of martin v
> > > >>>> Sent: Tuesday, May 14, 2013 1:56 PM
> > > >>>> To: Half-Life dedicated Linux server mailing list
> > > >>>> Subject: Re: [hlds_linux] Optional update for TF2 released
> > > >>>>
> > > >>>> "- Fixed deflected Cow Mangler 5000 projectiles doing full
> > > >>>> critical
> > > >>>>
> > > >>> damage
> > > >>>
> > > >>>> instead of minicrit damage like other deflected projectiles"
> > > >>>>
> > > >>>> NOOOOOOOOOOOOO :D
> > > >>>>
> > > >>>>
> > > >>>> But let's get serious here for a second:
> > > >>>>     - sv_netspike
> > > >>>>     - sv_netspike_sendtime_ms
> > > >>>>     - sv_netspike_output
> > > >>>>
> > > >>>> Can you please explaind the usage of this cvars? How to set them
> > > >>>> to
> > > help
> > > >>>> you the most?
> > > >>>>
> > > >>>>
> > > >>>> 2013/5/14 Fletcher Dunn <[email protected]>
> > > >>>>
> > > >>>>  We'll release one sometime this week.  Hopefully after we've
> > > >>>> figure
> > > >>>>> out the cause of the frame rate spikes.
> > > >>>>>
> > > >>>>> -----Original Message-----
> > > >>>>> From: hlds_linux-bounces@list.**valvesoftware.com<
> > > [email protected]>[mailto:
> > > >>>>> hlds_linux-bounces@list.**valvesoftware.com<
> > > [email protected]>]
> > > >>>>> On Behalf Of Kyle Sanderson
> > > >>>>> Sent: Tuesday, May 14, 2013 1:41 PM
> > > >>>>> To: Half-Life dedicated Linux server mailing list
> > > >>>>> Subject: Re: [hlds_linux] Optional update for TF2 released
> > > >>>>>
> > > >>>>>  - Added server convars related to investigating server network
> > > >>>>> and
> > > >>>>>> CPU
> > > >>>>>>
> > > >>>>> utilization:
> > > >>>>>     - sv_netspike
> > > >>>>>     - sv_netspike_sendtime_ms
> > > >>>>>     - sv_netspike_output
> > > >>>>>
> > > >>>>> Any chance at getting a CS:S sync with this?
> > > >>>>>
> > > >>>>> Thanks,
> > > >>>>> Kyle.
> > > >>>>>
> > > >>>>> On Tue, May 14, 2013 at 1:30 PM, Eric Smith
> > > >>>>> <[email protected]
> > > >
> > > >>>>> wrote:
> > > >>>>>
> > > >>>>>  - Added server convars related to investigating server network
> > > >>>>> and
> > > >>>>>> CPU
> > > >>>>>> utilization:
> > > >>>>>>     - sv_netspike
> > > >>>>>>     - sv_netspike_sendtime_ms
> > > >>>>>>     - sv_netspike_output
> > > >>>>>>
> > > >>>>>>  ______________________________**_________________
> > > >>>>> To unsubscribe, edit your list preferences, or view the list
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> > > >>>>> please visit:
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> > > **com/cgi-bin/mailman/listinfo/**hlds_linux<
> > > https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_linux>
> > > >>>>>
> > > >>>>> ______________________________**_________________
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> > > >> nux<
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> > > >>
> > > >
> > > >
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> > > > ux<
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> > > >
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> > > please visit:
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