On Sun, Jul 14, 2013 at 9:20 AM, Erik-jan Riemers <[email protected]> wrote:
> server_srv.so!ApplyUpgrade_Default(CMannVsMachineUpgrades const&, CTFPlayer*, 
> CEconItemView*, int, bool) + 0x1f0
> server_srv.so!CUpgrades::ApplyUpgradeToItem(CTFPlayer*, CEconItemView*, int, 
> int, bool, bool) + 0xe7
> server_srv.so!CTFPlayer::ReapplyPlayerUpgrades() + 0x12c
> server_srv.so!CTFPlayer::ManageRegularWeapons(TFPlayerClassData_t*) + 0x648

That's caused by TF2Items fwiw, see
https://forums.alliedmods.net/showthread.php?t=220449

~~~~~
"Their heads are green, and their hands are blue,
      And they went to sea in a Sieve." - Edward Lear


On Sun, Jul 14, 2013 at 9:20 AM, Erik-jan Riemers <[email protected]> wrote:
> Although helpfull in some cases (Called throttle these days) you do need
> to understand what happens. I don't always get that, but I am no dev.
>
> The Mvm still crashes a lot compared to before, they usually die on below
> error, but that only tells me something about buying an upgrade.
>
> server_srv.so!ApplyUpgrade_Default(CMannVsMachineUpgrades const&,
> CTFPlayer*, CEconItemView*, int, bool) + 0x1f0
> server_srv.so!CUpgrades::ApplyUpgradeToItem(CTFPlayer*, CEconItemView*,
> int, int, bool, bool) + 0xe7
> server_srv.so!CTFPlayer::ReapplyPlayerUpgrades() + 0x12c
> server_srv.so!CTFPlayer::ManageRegularWeapons(TFPlayerClassData_t*) +
> 0x648
> etc etc
>
> Only thing I can gather from it, seems to be a server issue :)
>
> Where as a:
>
> sourcemod.2.ep2v.so!CNativeOwner::GetMarkSerial() [NativeOwner.cpp:15 +
> 0x0]
> sourcemod.2.ep2v.so!ShareSystem::BindNativesToPlugin(CPlugin*, bool)
> [ShareSys.cpp:346 + 0x10]
> sourcemod.2.ep2v.so!CPluginManager::TryRefreshDependencies(CPlugin*)
> [PluginSys.cpp:1511 + 0x1b]
> sourcemod.2.ep2v.so!CPluginManager::RunSecondPass(CPlugin*, char*,
> unsigned int) [PluginSys.cpp:1475 + 0xf]
> etc etc
>
> Would seems to be a sourcemod issue. But that's just my simple
> understanding.
>
> -----Original Message-----
> From: [email protected]
> [mailto:[email protected]] On Behalf Of bl4nk
> Sent: zondag 14 juli 2013 10:15
> To: Half-Life dedicated Linux server mailing list
> Subject: Re: [hlds_linux] [hlds] TF2: New exploit in today's update
>
> Install the Accelerator extension for SourceMod to easily view your crash
> dumps later on.
> On Jul 14, 2013 4:06 AM, "ics" <[email protected]> wrote:
>
>> I just ment it went down once for some reason, which now turned out to
>> be stalemate related crash. Srcds boots up 10 seconds after crash on
>> linux anyway but I just ment i can't look after the server all the
>> time and investigate what caused the crash.
>>
>> -ics
>>
>> Jeremy Visser kirjoitti:
>>
>>> On 12/07/2013, at 12:24 AM, ics <[email protected]> wrote:
>>>
>>>> I run a server with process only 24/7 for now and its crashed
>>>> atleast once today. I was at work and unable to monitor it but one
>>>> of our admins said it went down.
>>>>
>>> You don't auto-respawn it with systemd or upstart? :-)
>>>
>>>
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>>
>>
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