Try increasing the value of "net_splitpacket_maxrate" to something like 100k. The default of 15k isn't enough sometimes.
On Mon, Jul 15, 2013 at 6:53 PM, pilger <[email protected]> wrote: > Hey guys, > > > Recently my server started to show a lot of loss ingame (detected through > net_graph 4) while a ping and other programs to analyze the connection show > no problem whatsoever. > > Does anyone have any idea on what could be causing this loss of packets > only for the game server!? > > Thanks in advance. > > > _pilger > _______________________________________________ > To unsubscribe, edit your list preferences, or view the list archives, > please visit: > https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_linux > _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_linux

