Try increasing the value of "net_splitpacket_maxrate" to something like
100k. The default of 15k isn't enough sometimes.


On Mon, Jul 15, 2013 at 6:53 PM, pilger <[email protected]> wrote:

> Hey guys,
>
>
> Recently my server started to show a lot of loss ingame (detected through
> net_graph 4) while a ping and other programs to analyze the connection show
> no problem whatsoever.
>
> Does anyone have any idea on what could be causing this loss of packets
> only for the game server!?
>
> Thanks in advance.
>
>
> _pilger
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