It was set like this and it didn't help:

//Server Rates
> sv_minrate 30000
> sv_maxrate 60000
> sv_minupdaterate 33
> sv_maxupdaterate 66
> sv_mincmdrate 33
> sv_maxcmdrate 66
> net_splitpacket_maxrate 500000
> net_compresspackets_minsize 5120
> net_splitrate 5
>

Then, after the loss problem, I've tried reseting them to default values
and the problem persisted.

Any ideas?

_pilger


On 16 July 2013 02:00, bl4nk <[email protected]> wrote:

> Try increasing the value of "net_splitpacket_maxrate" to something like
> 100k. The default of 15k isn't enough sometimes.
>
>
> On Mon, Jul 15, 2013 at 6:53 PM, pilger <[email protected]> wrote:
>
> > Hey guys,
> >
> >
> > Recently my server started to show a lot of loss ingame (detected through
> > net_graph 4) while a ping and other programs to analyze the connection
> show
> > no problem whatsoever.
> >
> > Does anyone have any idea on what could be causing this loss of packets
> > only for the game server!?
> >
> > Thanks in advance.
> >
> >
> > _pilger
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