Better yet, add SRV support for (deity)'s sake, and save it however it's written.
Mart-Jan Reeuwijk <[email protected]> wrote: >That is not what they mean. They mean that the client saves it by DNS name like > >srv1.community.xxx:27015 >srv1.community.xxx:27020 >srv2.community.xxx:27015 >etc >instead that that gets resolved to IP, and then saved as a IP:port in the >server list. They want the clients to save it by URL:port, so moving to a new >hardware server won't lose their players. > >I rather see that comm's can add servers by IP to their Steam group, and that >those get into a tab in the steam browser for easy finding their servers. > >Let the client be able to enable or disable this (choose default >opt-in/opt-out, then per group in or out), so ppl with a huge list of groups >can opt out default, and include only a few groups, and ppl who have few >groups can opt in and exclude a few groups. > >Server owners can easily update the list of servers, Valve can verify quite >easily on their backend if its really a server, and it solves all problems >with "saving" servers in the favorites, for they can go to that tab, favorite >all they want, and get on. > > > > >>________________________________ >> From: ElitePowered . <[email protected]> >>To: Half-Life dedicated Linux server mailing list >><[email protected]> >>Sent: Sunday, 25 August 2013, 1:01 >>Subject: Re: [hlds_linux] Add something to the game so that server ops can >>ban HWID too. >> >> >>You can just use subdomains. >> >> >>On Sat, Aug 24, 2013 at 6:53 PM, Nomaan Ahmad <[email protected]> wrote: >> >>> I agree with the domain suggestion. >>> >>> >>> On 24 August 2013 23:09, Robert Paulson <[email protected]> wrote: >>> >>> > When is the whining about Pinion going to stop? Valve already made it so >>> > players who join through matchmaking cannot have forced ads. Since they >>> > require 100% completion there's almost no chance of getting paid from >>> > quickplay players. >>> > >>> > I'd rather Valve focus on more important issues such as saving servers by >>> > domain name. >>> > >>> > How many of you are stuck on old hardware or a host going down the toilet >>> > because changing IPs would kill off your population? How many of you need >>> > DDoS protection but can't because proxying from a new IP would result in >>> > more player loss than a DDoS? >>> > >>> > This feature is applicable to every game that uses the browser, and would >>> > be beneficial to both players and server owners. This is what Valve >>> should >>> > be working on next. >>> > >>> > >>> > On Sat, Aug 24, 2013 at 1:31 PM, Mart-Jan Reeuwijk <[email protected] >>> > >wrote: >>> > >>> > > >>> > > That would only work if that would be a form of tracking number instead >>> > of >>> > > the HWID itself, for HWID's can be influenced, so if the hacker or w/e >>> > > changes it, it should not have a big impact on tracability, multiple >>> > HWID's >>> > > would then be linked to a tracking ID, for they can attempt to >>> customize >>> > > MAC addresses, reinstallation with different OS's, adjusting driver >>> > > versions etc, or w/e the combination of things is they use for >>> > generating a >>> > > HWID. >>> > > >>> > > Tbh, its a lot of work for some Valve themselves doesn't see much >>> benefit >>> > > from. >>> > > >>> > > Maybe the discussion would have to be focused on the advantages for >>> Valve >>> > > to implement it, in their user experiences and the monetary ROI. (apart >>> > > from the whining of us about alts being a problem, for I rather see the >>> > > pinion crap end.) >>> > > >>> > > >>> > > >>> > > >>> > > >________________________________ >>> > > > From: Scruppy Dawg <[email protected]> >>> > > >To: Bjorn Wielens <[email protected]>; Half-Life dedicated Linux >>> server >>> > > mailing list <[email protected]> >>> > > >Sent: Saturday, 24 August 2013, 13:50 >>> > > >Subject: Re: [hlds_linux] Add something to the game so that server ops >>> > > can ban HWID too. >>> > > > >>> > > > >>> > > >As long as Valve stores the HWID for each SteamID then they could make >>> > > that >>> > > >available as a banning mechanism to server ops without exposing it. >>> They >>> > > >would just have to add something to the Steam authentication when you >>> > join >>> > > >a server and check that HWID against your banned list. >>> > > > >>> > > >I would ban a SteamID and add the option that I want the HWID >>> associated >>> > > >with it banned. >>> > > > >>> > > >SteamID A with HWID 1111 is banned from my servers. >>> > > > >>> > > >But later if SteamID B joins with HWID 1111 a check is done on auth >>> and >>> > > >they are not allowed to join. >>> > > > >>> > > >I would have to think most of this logging is already in place and it >>> > > would >>> > > >just be a matter of changing the server and auth method. >>> > > > >>> > > > >>> > > >On Sat, Aug 24, 2013 at 6:59 AM, Bjorn Wielens <[email protected]> >>> > wrote: >>> > > > >>> > > >> That wouldn't work. unless Valve implements a global ban system >>> where >>> > > they >>> > > >> track HWIDs and such for bans (which they never will do) , the HWID >>> > > would >>> > > >> HAVE to be shared to be able to ban by it. You can hardly ban >>> someone >>> > > by a >>> > > >> particular attribute of their account (or indeed check to see if >>> they >>> > > are >>> > > >> banned by said attribute) without actually knowing the attribute in >>> > the >>> > > >> first place. >>> > > >> >>> > > >> >>> > > >> >>> > > >> >>> > > >> ________________________________ >>> > > >> From: Scruppy Dawg <[email protected]> >>> > > >> To: Mart-Jan Reeuwijk <[email protected]>; Half-Life dedicated >>> Linux >>> > > >> server mailing list <[email protected]> >>> > > >> Sent: Saturday, August 24, 2013 3:33:28 AM >>> > > >> Subject: Re: [hlds_linux] Add something to the game so that server >>> ops >>> > > can >>> > > >> ban HWID too. >>> > > >> >>> > > >> >>> > > >> Like I said, the HWID itself wouldn't be shared. When you ban a >>> > SteamID >>> > > >> there would be something you would add to the ban command to issue a >>> > > HWID >>> > > >> ban on that SteamID as well. >>> > > >> >>> > > >> >>> > > >> On Sat, Aug 24, 2013 at 12:27 AM, Mart-Jan Reeuwijk < >>> > [email protected] >>> > > >> >wrote: >>> > > >> >>> > > >> > Steamguard generates a random number for the client, which is >>> > > "linked" to >>> > > >> > the machine afaik with the steam client. You cannot get that one, >>> > that >>> > > >> > would be bad. >>> > > >> > >>> > > >> > The HWID, is generated at installation of steam I think, and is >>> > > probably >>> > > >> > passed on to Valve at logon every time. Never really looked at it. >>> > But >>> > > >> > sharing that has other security issues I guess. >>> > > >> > >>> > > >> > its a strange thing, for things conflict a lot. >>> > > >> > - Valve can't discuss individual accounts specifics (being a alt >>> > > account >>> > > >> > of somebody would prolly be not good for them in legal) >>> > > >> > - sharing such identifying info would benefit the server owners in >>> > the >>> > > >> > amount of effort needed to keep their servers clean, but that >>> would >>> > be >>> > > >> > defeated by some those hackers would start to do to prevent such. >>> > > >> > >>> > > >> > I do not think valve would want to start that arms race. I rather >>> > have >>> > > >> > them up the par on VAC, as far as I hear, there are now various >>> > cheats >>> > > >> that >>> > > >> > aren't been vac'd by valve after x time. They do move over to new >>> > > account >>> > > >> > for too many servers they got banned on to be able to join much. >>> > > >> > >>> > > >> > >>> > > >> > >>> > > >> > >>> > > >> > >________________________________ >>> > > >> > > From: Eli Witt <[email protected]> >>> > > >> > >To: Half-Life dedicated Linux server mailing list < >>> > > >> > [email protected]> >>> > > >> > >Sent: Friday, 23 August 2013, 22:05 >>> > > >> > >Subject: Re: [hlds_linux] Add something to the game so that >>> server >>> > > ops >>> > > >> > can ban HWID too. >>> > > >> > > >>> > > >> > > >>> > > >> > >It really depends on how the HWID is generated and if they're >>> fuzzy >>> > > or >>> > > >> > not. >>> > > >> > >It could literally be as simple as a 1 digit change to a MAC >>> > address >>> > > on >>> > > >> a >>> > > >> > >NIC that's not even active, or it could stamp every piece of >>> > hardware >>> > > >> that >>> > > >> > >it can pull unique information from and fuzzy the shit out of it. >>> > > >> > > >>> > > >> > > >>> > > >> > >On Fri, Aug 23, 2013 at 7:56 AM, dan <[email protected]> >>> > wrote: >>> > > >> > > >>> > > >> > >> On 23/08/2013 01:43, Scruppy Dawg wrote: >>> > > >> > >> >>> > > >> > >>> Everyone knows the HWIDs are stored due to Steamguard (Or some >>> > > form >>> > > >> of >>> > > >> > >>> HWID, anyway). Couldn't Valve simply add something so that >>> > server >>> > > >> > >>> operators, when banning a SteamID, can also elect to ban the >>> > > >> associated >>> > > >> > >>> HWID? The HWID never needs to be exposed to the server admins. >>> > > >> > >>> >>> > > >> > >> >>> > > >> > >> Is it difficult to change hwid though? >>> > > >> > >> >>> > > >> > >> I can't say I've looked at it or care about it, but if >>> something >>> > as >>> > > >> > simple >>> > > >> > >> as >>> > > >> > >> changing the mac address alters it, it's not likely to improve >>> > > >> anything. >>> > > >> > >> >>> > > >> > >> It sounds like one of these things that might work for a week >>> or >>> > 2 >>> > > and >>> > > >> > then >>> > > >> > >> cheaters would just figure out a way of working around it. >>> > > >> > >> >>> > > >> > >> Auto detecting cheating and kicking / banning seems the best >>> > > approach. >>> > > >> > >> Doesn't SMAC and the alternatives work well enough to do that? >>> > > >> > >> >>> > > >> > >> I've got to say I don't really notice a significant problem >>> with >>> > > >> > cheaters >>> > > >> > >> in TF2 >>> > > >> > >> on the servers I play on. >>> > > >> > >> >>> > > >> > >> I can't imagine why someone would keep creating accounts and >>> > going >>> > > >> back >>> > > >> > to >>> > > >> > >> the same server >>> > > >> > >> only to be kicked and banned immediately, unless it's reached >>> the >>> > > >> point >>> > > >> > >> where >>> > > >> > >> he's just doing it to wind the server owner and admins up. >>> > > >> > >> >>> > > >> > >> -- >>> > > >> > >> Dan >>> > > >> > >> >>> > > >> > >> >>> > > >> > >> ______________________________**_________________ >>> > > >> > >> To unsubscribe, edit your list preferences, or view the list >>> > > archives, >>> > > >> > >> please visit: >>> > > >> > >> https://list.valvesoftware. >>> > > >> **com/cgi-bin/mailman/listinfo/**hlds_linux< >>> > > >> > >>> https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_linux> >>> > > >> > >> >>> > > >> > >_______________________________________________ >>> > > >> > >To unsubscribe, edit your list preferences, or view the list >>> > > archives, >>> > > >> > please visit: >>> > > >> > > >>> https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_linux >>> > > >> > > >>> > > >> > > >>> > > >> > > >>> > > >> > _______________________________________________ >>> > > >> > To unsubscribe, edit your list preferences, or view the list >>> > archives, >>> > > >> > please visit: >>> > > >> > >>> https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_linux >>> > > >> > >>> > > >> _______________________________________________ >>> > > >> To unsubscribe, edit your list preferences, or view the list >>> archives, >>> > > >> please visit: >>> > > >> https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_linux >>> > > >> _______________________________________________ >>> > > >> To unsubscribe, edit your list preferences, or view the list >>> archives, >>> > > >> please visit: >>> > > >> https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_linux >>> > > >> >>> > > >_______________________________________________ >>> > > >To unsubscribe, edit your list preferences, or view the list archives, >>> > > please visit: >>> > > >https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_linux >>> > > > >>> > > > >>> > > > >>> > > _______________________________________________ >>> > > To unsubscribe, edit your list preferences, or view the list archives, >>> > > please visit: >>> > > https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_linux >>> > > >>> > _______________________________________________ >>> > To unsubscribe, edit your list preferences, or view the list archives, >>> > please visit: >>> > https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_linux >>> > >>> _______________________________________________ >>> To unsubscribe, edit your list preferences, or view the list archives, >>> please visit: >>> https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_linux >>> >>_______________________________________________ >>To unsubscribe, edit your list preferences, or view the list archives, please >>visit: >>https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_linux >> >> >> >_______________________________________________ >To unsubscribe, edit your list preferences, or view the list archives, please >visit: >https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_linux _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_linux

