Am 17.10.2013 01:25, schrieb Kyle Sanderson:
Using Steam's new Family Sharing feature, Server Bans can be easily
bypassed, along with other Steam based bans. This is due to the fact that
the launched game doesn't use the owner's Account ID, rather the newly
created account id. This impacts CS:GO's banning mechanisms (blocked
friends, abandon match timeout), all Community Server based bans, and many
other community based stat tracking functions. Bypassing bans has been a
rampant problem in TF2 since the game went F2P, and hasn't been addressed
since the change.

Please add a Function to any public interface so server operators can get
the primary holder AccountID, or glue the Primary User's accountid onto
launched games. The former would be nice to preserve the idea of different
accounts, but this is a pretty significant problem for everyone going
forward...

Kyle.
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I have fixed thx.


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