We've released a mandatory update for TF2. The update notes are below. The new version is 2939028.
-Eric ------------------------------------ - Added Collection Trade-Ups! - Check out the blog post for more information: http://www.teamfortress.com/post.php?id=18161 - Added Map Stamps and Strange Filters for the featured maps in the Gun Mettle Campaign - Added the Gun Mettle Cosmetic Case which contains new community cosmetic items - Gun Mettle Cosmetic Case can only be found by players with a campaign coin - Cosmetics in a collection can be listed on the Steam Community Market - All Strange items now have a visible icon in backpack panels - Added an option button to display paints and/or styles options for items in the Mann Co. Store preview page and the Steam Workshop item import tool - Added the OWL 14 tournament medals - Added a Steam Community Profile option to the player right-click context menu in the scoreboard - Fixed a buffer overflow exploit (thanks to Didrole for this report) - Fixed a Mann vs. Machine exploit related to purchasing upgrades while not at an upgrade station - Fixed a Mann vs. Machine exploit related to the Medigun shield - Fixed the Gun Mettle Coin not displaying its proper level in the Steam Community view - Fixed the Enforcer getting a damage bonus as the Spy was disguising and not fully disguised - Fixed the cvarlist command truncating some cvar/command descriptions - Fixed hitting 'Enter' while in the backpack menu triggering buttons in the main menu - Fixed invalid map names in nextlevel convar or the map cycle causing the server to fail to change level after displaying the score panel - Fixed the Engineer losing revenge crits and picked-up weapons after using The Eureka Effect to teleport back to base - The Dalokohs Bar can now accept Ally Healing Done strange parts - Updated several HUD elements to include the name of the weapon's owner when a player is carrying a weapon they picked-up - Updated the materials for the Stickybomb Launcher - Updated Mann Co. Store prices for foreign currencies to current USD equivalents - Updated the localization files - PASS Time update - Fixed scoring in your own goal if you change teams while the jack is in flight - Fixed disguised and cloaked enemy Spies having a shield drawn for them in the HUD - Fixed players sometimes not being able to throw the jack - Fixed another case where players could teleport the jack with The Eureka Effect - Fixed The Dead Ringer making it impossible to throw the jack or deactivate the Dead Ringer - All global special abilities that are activated with alt-fire are now available while carrying the jack, unless you're actively aiming the jack - Unlocked console variables for community servers to experiment with without requiring sv_cheats - Fixed Scouts being able to pick up the jack while drinking - Fixed disguised Spies being able to carry the jack in some situations - Made weapon switch faster after throwing the jack - Fixed not getting a speed boost if you score and then get the jack after it respawns - Fixed a crash if mp_tournament was enabled and someone scored during pre-game - Improved the way blocking works - Fixed being able to cancel enemy taunts by hitting them with the ball - Fixed seeing a phantom jack in your hand if you threw the jack and couldn't switch back to your previous weapon (jars, cleavers, etc.) - Updated pass_warehouse - Fixed issue with jack getting stuck behind props - Fixed exploit of jack getting stuck in dropper - Fixed issue with unbalanced ammo and health kits - Moved resupply closets further from the doors - Added plank walkway to central warehouses on top of the containers - Server Browser - Fixed the history tab of the server browser failing to record servers - Fixed the spectate tab of the server browser not working at all - Fixed the game info dialog for SourceTV master servers improperly showing the server as not responding - Fixed connecting to SourceTV servers via the Favorites tab in the server browser - Fixed SourceTV relay servers not properly registering on the server list in some situations - Fixed the game info dialog for SourceTV relay servers not allowing connection despite open slots - Fixed SourceTV relay servers appearing to have negative max players - Maps Workshop Beta - Fixed map cycle files specified before the initial map load not properly tracking workshop maps - Fixed game servers using registered accounts via sv_setsteamaccount being unable to access workshop content - Fixed servers getting stuck in a loop when the nextlevel convar contains a un-loadable workshop map _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_linux