We've released a mandatory update for Team Fortress 2. The notes for the update are below. The new version is 3678725.
-Eric -------------------------------------------------- - Added the GA'lloween 2016 community event medals - Fixed sv_shutdown not working for community dedicated servers - All servers now enter hibernation state when they are empty and have no remaining work, which informs commands such as sv_shutdown - Added tf_allow_server_hibernation (default: 1) to allow disabling hibernation state - This should generally only be necessary if running server plugins that are not compatible with hibernation - Added sv_shutdown_cancel to cancel a pending shutdown - Updated the truce period during Halloween boss fights - Players are no longer affected by the truce when in their spawn room, allowing them to fight their way out if necessary - Sappers can no longer be used while a truce is active - Updated the "tiny" spellbook spell - Fixed a case where players could get outside the world - Fixed not switching Heavies to their melee weapon - Updated player destruction mode so the "Team Leader" does not heal teammates while in the Underworld - Fixed Halloween contract reward items not being craftable - Fixed Strange Human Cannonballs and Strange Battery Canteens not tracking stats - Fixed Casual search criteria being saved automatically while connecting to a server - Fixed a case where players could suicide on a pumpkin bomb to gain progress on certain Merasmissions - Updated the equip region for the Spine-Chilling Skull - Updated pl_fifthcurve_event (Brimstone) - Fixed exploit where players could get under the map near BLU starting area - Fixed exploit where players could get out of the map near graveyard - Fixed exploit where players could enter RED base as BLU - Fixed some skeletons running into lava when there are no enemies in Hell - Fixed medieval tiny spell & other Merasmus voice spells lasting too long for some players - Fixed big ghost getting stuck when map ends - Fixed a spot where players could get stuck if entering it under Tiny spell - Fixed another case of non-solid pumpkin - Tuned respawn time for RED team at last area - Updated cp_sunshine_event (Sinshine) - Fixed multiple visible nodraws and other texture bugs - Fixed nonsolid pumpkin in lobby - Fixed trigger bounds in RED spawn - Various lighting changes _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_linux