Thanks for the feedback, all! I've narrowed this down to an old typo in the engine that was exacerbated by recent changes. We will have a fix ready in the near future.
- John On 11/15/2016 11:58 PM, ics wrote: > I'm also sure that this has nothing to do with the maps entity counts > at all. The connecting player is 1 entity and if the server for some > reason reports it cannot create new entity, it will drop the player > and give false information about max_edicts. > > -ics > > sigsegv kirjoitti: >> Since I had the (possibly somewhat unique) experience of seeing this >> problem from both the client side and server side at the same time >> when it >> happened, I have some console excerpts from both sides at the time of >> disconnect. >> >> Unfortunately I don't have timestamps for every single line on the >> server >> side, because I let my console.log file saturate at 2GB several >> months ago >> (oops). However I can confirm that the system clocks on the client >> side and >> server side were exactly in sync (to within 1 second). >> >> Client: >> >> 11/15/2016 - 15:40:06: sigsegv connected >> 11/15/2016 - 15:40:07: Attemped to precache unknown particle system >> "drain_effect"! >> 11/15/2016 - 15:40:07: Attemped to precache unknown particle system >> "drain_effect"! >> 11/15/2016 - 15:40:10: CAsyncWavDataCache: 2 .wavs total 0 bytes, >> 0.00 % >> of capacity >> 11/15/2016 - 15:40:12: Set Gravity 800.0 (0.250 tolerance) >> 11/15/2016 - 15:40:12: TODO: Refusing to discard 39882 bytes >> 11/15/2016 - 15:40:12: Signon traffic "CLIENT": incoming 282.030 KB, >> outgoing 3.277 KB >> 11/15/2016 - 15:40:12: Queued Material System: ENABLED! >> 11/15/2016 - 15:40:12: Compact freed 1122304 bytes >> 11/15/2016 - 15:40:12: Using joystick 'Xbox360 controller' configuration >> 11/15/2016 - 15:40:12: JOY_AXIS_X: mapped to Side (absolute) >> 11/15/2016 - 15:40:12: JOY_AXIS_Y: mapped to Forward (absolute) >> 11/15/2016 - 15:40:12: JOY_AXIS_Z: unmapped >> 11/15/2016 - 15:40:12: JOY_AXIS_R: mapped to Look (absolute) >> 11/15/2016 - 15:40:12: JOY_AXIS_U: mapped to Turn (absolute) >> 11/15/2016 - 15:40:12: JOY_AXIS_V: unmapped >> 11/15/2016 - 15:40:12: Advanced Joystick settings initialized >> 11/15/2016 - 15:40:12: Redownloading all lightmaps >> 11/15/2016 - 15:40:12: R_RedownloadAllLightmaps took 7.764 msec! >> 11/15/2016 - 15:40:12: Attemped to precache unknown particle system >> "drain_effect"! >> 11/15/2016 - 15:41:06: Starting ping measurement >> 11/15/2016 - 15:41:11: Communications with routing cluster 'man' have >> been >> disrupted. >> 11/15/2016 - 15:41:32: >> Host_Error: CL_ReadPreserveEnt: u.m_nNewEntity == MAX_EDICTS || >> u.m_nNewEntity < 0 >> >> >> Server: >> >> L 11/15/2016 - 15:39:11: -------- Mapchange to mvm_example -------- >> L 11/15/2016 - 15:39:11: Error log file session closed. >> Applying new item schema, version 27C794FC >> **WARNING** Item schema mismatch after update! >> GC told us to expect 27C794FC, we got 5CE6659C >> ConVarRef room_type doesn't point to an existing ConVar >> Executing dedicated server config file server.cfg >> Set Gravity 800.0 (0.250 tolerance) >> SoundEmitter: adding map sound overrides from >> scripts/mvm_level_sounds.txt >> [1667 total, 1667 replacements, 4 duplicated replacements] >> SoundEmitter: adding map sound overrides from >> scripts/mvm_level_sound_tweaks.txt [11 total, 11 replacements, 11 >> duplicated replacements] >> SoundEmitter: adding map sound overrides from >> scripts/game_sounds_vo_mvm.txt [2387 total, 4 replacements, 0 duplicated >> replacements] >> SoundEmitter: adding map sound overrides from >> scripts/game_sounds_vo_mvm_mighty.txt [1434 total, 0 replacements, 0 >> duplicated replacements] >> Loading AI graph >> Step 1 loading >> Checking version >> Passed first ver check >> Got version 37 >> Map version 174 >> Done version checks >> Finishing load >> Set motd from file 'cfg/motd_default.txt'. ('cfg/motd.txt' was not >> found.) >> Set motd_text from file 'cfg/motd_text_default.txt'. >> ('cfg/motd_text.txt' >> was not found.) >> Created class baseline: 22 classes, 7831 bytes. >> 32 player server started >> execing server.cfg >> 'mvm_example.cfg' not present; not executing. >> Steamworks Stats: Requesting SERVER session id. >> Steamworks Stats: Received SERVER session id: 1191059030756 >> Dropping ClientInfo packet from client not in appropriate state >> Forcing client reconnect (2) >> Stringtable modelprecache compression: 21192 -> 11080 bytes: 0.11ms >> Stringtable soundprecache compression: 157111 -> 59643 bytes: 13.65ms >> Stringtable instancebaseline compression: 7956 -> 2499 bytes: 0.03ms >> Stringtable ParticleEffectNames compression: 23709 -> 19491 bytes: >> 0.16ms >> Stringtable Scenes compression: 47474 -> 21863 bytes: 16.74ms >> Compressing fragments (120749 -> 118620 bytes): 0.22ms >> Compressing fragments (15327 -> 12515 bytes): 0.09ms >> Sending full update to Client sigsegv >> Sending full update to Client sigsegv >> MVM assigned sigsegv to defending team (5 more slots remaining after us) >> Dropped sigsegv from server (CL_ReadPreserveEnt: u.m_nNewEntity == >> MAX_EDICTS || u.m_nNewEntity < 0) >> Server is hibernating >> >> >> >> Justin (sigsegv) >> >> On Tue, Nov 15, 2016 at 5:19 PM, sigsegv <sigs...@sigpipe.info> wrote: >> >>> I've had this happen multiple times with a Windows client and Linux >>> dedicated server on my same box for testing. >>> >>> Had it occur on mvm_example (hardly a high-entity-quantity map) at >>> least >>> twice. Once of those times was literally moments after the server had >>> started and changelevel'd to the map. >>> >>> So I'm reasonably sure this has little or nothing to do with maps in >>> particular. >>> >>> >>> Justin (sigsegv) >>> >>> On Mon, Nov 14, 2016 at 6:51 PM, N-Gon <ngongamedes...@gmail.com> >>> wrote: >>> >>>> I've had it happen to me on cp_granary on a completely empty >>>> server. I got >>>> kicked the moment I ran "ugc_off" even though I hadn't exec'd any >>>> previous >>>> ugc config. >>>> Don't ask me why I was doing that :P >>>> >>>> On Mon, Nov 14, 2016 at 9:44 PM, John Schoenick >>>> <jo...@valvesoftware.com> >>>> wrote: >>>> >>>>> We're looking in to this. Please let me know if you identify any >>>>> maps/etc. that seem to reliably trigger the error. >>>>> >>>>> - John >>>>> >>>>> >>>>> On 11/12/2016 04:12 AM, Sergey Dobretsov wrote: >>>>>> Hi. >>>>>> >>>>>> Yesterday, I've realised people are getting kicked randomly on >>>>>> all of >>>> the >>>>>> tf2 servers: >>>>>> L 11/12/2016 - 14:53:06: "Kalashnikov<32><[U:1:17103025 >>>> 1]><Spectator>" >>>>>> disconnected (reason "CL_ReadPreserveEnt: u.m_nNewEntity == >>>> MAX_EDICTS || >>>>>> u.m_nNewEntity < 0") >>>>>> _______________________________________________ >>>>>> To unsubscribe, edit your list preferences, or view the list >>>>>> archives, >>>>> please visit: >>>>>> https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_linux >>>>>> >>>>> >>>>> _______________________________________________ >>>>> To unsubscribe, edit your list preferences, or view the list >>>>> archives, >>>>> please visit: >>>>> https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_linux >>>>> >>>> _______________________________________________ >>>> To unsubscribe, edit your list preferences, or view the list archives, >>>> please visit: >>>> https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_linux >>>> >>> >> _______________________________________________ >> To unsubscribe, edit your list preferences, or view the list >> archives, please visit: >> https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_linux > > > _______________________________________________ > To unsubscribe, edit your list preferences, or view the list archives, > please visit: > https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_linux _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_linux