You sure you didn't miss a couple? Since you have to do that on each prop, I
mean.
It's not a big deal anyway, they just won't be solid.

2009/9/25 Major Johnson <[email protected]>

> Any news on the skybox props still thinking they're solid?
>
>
>
>
> On Thu, Sep 24, 2009 at 7:12 PM, Velvet Fist, Iron Glove <
> [email protected]> wrote
>
> > Yes: once VBSP encounters a leak (i.e. an entity that is touching the
> > "void", in your case the trigger_teleports), it doesn't know what the
> > "inside" or "outside" of the map is anymore, and will often report
> > spurious extra errors. That'll have been the cause of those messages.
> >
>
> I guess that would do it.  Those errors aren't coming up anymore.
>
> Draco18s
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