Hey everyone, My goal is to have really shallow water that transitions well into deeper water. For it to look good shallow it needs very low fogstart and fogend values. However this leads to very "thick" water in areas that are a little deeper. See image.
http://img822.imageshack.us/img822/2110/fogw.png I am wondering if anyone knows a max fog setting for water textures? Kinda like 50% transparency or something like that? Or perhaps another way to do what I'm attempting? Thanks in advance, Nate "LiquidGravity" _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlmappers