>From the VDC article, it appears not. Try loading the material in the Tools Mode material editor though; that lists tags the VDC hasn't articles on yet.
On 28 September 2010 01:55, Nathan Voge <hl2fr...@msn.com> wrote: > > Hey everyone, > My goal is to have really shallow water that transitions well into deeper > water. For it to look good shallow it needs very low fogstart and fogend > values. However this leads to very "thick" water in areas that are a little > deeper. See image. > > http://img822.imageshack.us/img822/2110/fogw.png > > I am wondering if anyone knows a max fog setting for water textures? Kinda > like 50% transparency or something like that? Or perhaps another way to do > what I'm attempting? > > Thanks in advance, > Nate "LiquidGravity" > > _______________________________________________ > To unsubscribe, edit your list preferences, or view the list archives, > please visit: > http://list.valvesoftware.com/mailman/listinfo/hlmappers > > _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlmappers