Why not the OSM wiki itself?
It seems to me that it's the place to store shared knowledge about OSM :)

On 07/17/2013 09:50 AM, Mikel Maron wrote:
Looks perfect addition to LearnOSM
* Mikel Maron * +14152835207 @mikel s:mikelmaron

    ------------------------------------------------------------------------
    *From:* Nama Budhathoki <[email protected]>
    *To:* Vivien Deparday <[email protected]>
    *Cc:* "[email protected]" <[email protected]>
    *Sent:* Wednesday, July 17, 2013 9:48 AM
    *Subject:* Re: [HOT] next HOT tech chat

    Hi Pierre, Vivian, and others,

    We frequently experience the same problem here in Nepal due to low
    Internet bandwidth. We have developed a guide to use offline imagery
    in JOSM. Here is the link:

    
https://www.dropbox.com/s/3wwpgorjubmp0nc/Using%20offline%20Bing%20Imagery%20in%20JOSM.pdf

    Nama




    On Wed, Jul 17, 2013 at 10:31 AM, Vivien Deparday
    <[email protected] <mailto:[email protected]>> wrote:

        Hi Pierre,
        if you are doing your workshop with JOSM, a short term and
        low-tech solution is to use the caching feature of JOSM. As Paul
        mentioned, you have to check the terms of use of the imagery you
        are using to make sure you are allowed to cache it. You can find
        the feature in JOSM in Edit->Preferences->WMS/TMS tab->Settings.
        There is a path at the bottom. When you browse around an area,
        the tiles are cached in this folder, once you have covered the
        area you want (for each zoom level) then you can copy this
        folder to the other computers in the right place (check the path
        in the preferences or you can set the path to where you copied
        the files). Also, I don't remember exactly but you may also need
        to do what is written under the section "Caching" on this page
        http://josm.openstreetmap.de/wiki/Help/Menu/Imagery to make sure
        the cache isn't deleted.

        Cheers,

        Vivien


        On Tue, Jul 16, 2013 at 12:31 PM, Pierre Béland
        <[email protected] <mailto:[email protected]>> wrote:

            HOT is presently deploying four field teams in Burkina Faso,
            Chad, Togo and Senegal. As it is often the case in these
            countries, internet bandwith is a significant problem. We
            are already experimenting problems in Togo.

            What type of  "not too techy" solution could be implemented
            immediately to respond to internet communication problems of
            a classroom with up to 20 computers ?

            As we said yesterday at the Tech WG, the most significative
            improvement for field teams would probably be to cache the
            Imagery.

            What short term solution would you propose for this?
            Pierre

            
------------------------------------------------------------------------
            *De :* Harry Wood <[email protected]
            <mailto:[email protected]>>
            *À :* Paul Norman <[email protected]
            <mailto:[email protected]>>; 'Yantisa Akhadi'
            <[email protected] <mailto:[email protected]>>; 'Mikel
            Maron' <[email protected] <mailto:[email protected]>>
            *Cc :* "[email protected]
            <mailto:[email protected]>" <[email protected]
            <mailto:[email protected]>>
            *Envoyé le :* Mardi 16 juillet 2013 10h39
            *Objet :* Re: [HOT] next HOT tech chat



             > So, there's a few different things you could cache.
             >
             > One is imagery/tiles. For tiles it's a well-solved
            problem, tile.osm.org <http://tile.osm.org/>
             > uses a bunch of squid caches and the configuration is all at
             > http://git.osm.org/chef.git/tree/HEAD:/cookbooks/tilecache
             >

            It would be neat if a BRCK type device could intercept
            requests to tile.openstreetmap.org
            <http://tile.openstreetmap.org/> while an internet
            connection is working, and then serve the same tiles from
            cache if the internet is down. I'm thinking of
            man-in-the-middle caching on the connection device. Is that
            a squid-like thing to do?  That type of caching may already
            be a generic function of BRCK. It would mean that if you
            have some tool running locally, but which is designed to
            require an internet connection for embedded maps (hitting
            tile.openstreetmap.org <http://tile.openstreetmap.org/> in
            the standard way) it could carry on working, without
            re-configuring tile URLs.

            ...but it wouldn't have all the tiles in the region. Just
            those which somebody had viewed before. To have all the
            tiles, the temptation is to request the full pyramid as a
            bulk tile download. That causes problems for the server, and
            is strictly disallowed on the main osm tile server, but you
            could imagine some set-up in which aid workers are allowed
            to bulk-download a pyramid of tiles from a HOT tile server
            before they get on a plane.

            Of course the smart way is to run a tile server in the
            field. Smart because it's more compact, and also because
            feeding in diffs is a reliable compact thing to do. Another
            "solved problem" really ...Except that the technology is
            somehow still far too complicated to give to a random
            non-technical aid worker. In fact I think even people like
            MapAction didn't get their heads around it. Rendering is
            still very much an OpenStreetMap expert skill.

            It think tiled vector data will be the key to lowering
            barriers here. You mentioned tiles and API data as two forms
            of caching, but cached *vector* data has huge potential.
            This is a bit more of a blue skies idea. But check out this
            tantalising preview from the MapBox guys:
            https://vine.co/v/b0DvTPnpPtw
            <https://vine.co/v/b0DvTPnpPtw%C2%A0>That's the whole planet
            on USB key, rendering on the fly.  I think we want to get to
            the point where aid workers don't leave home without a copy
            of this. Then another challenge is allowing them to request
            low-bandwidth data updates when they have internet. Of
            course there are some pretty amazing mobile apps which use a
            tile vector data approach. I really love MapsWithMe, but
            it's closed-source and doesn't do low-bandwidth updates. Is
            AND the best open source one? I hope we'll see convergence
            on an open standard and open tools to view, and update
            vector tiles. What's the best way for HOT to push things in
            that direction?

            Harry Wood






              A disadvantage is that they only cache what has been
            requested.



            I think a remote team with sporadic internet connection.


            on the topic of HOT usb stick....
            https://vine.co/v/b0DvTPnpPtw
            <https://vine.co/v/b0DvTPnpPtw%C2%A0><<< The entire word
            rendering on the fly!


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    --
    ________________________________________________________________________
    Nama R. Budhathoki, PhD
    Nepal Lead
    The World Bank's Open Data for Resilience Initiative (OpenDRI)

    /Web: http://budhathoki.wordpress.com <http://budhathoki.wordpress.com/>
    Skype: namabudhathoki
    Twitter: https://twitter.com/Nama_Budhathoki/


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