FYI — iD has an easy way to square buildings: select the polygon, press s. 
There is also a square tool in the pop up. 
When making a building: polygon tool, building=building (down at the bottom of 
the last), s = squared buildings. 

If someone maps using iD that doesn’t mean they should be leaving unsquared 
buildings. Easy to do and quick too. 

Cheers! 
Suzan 


On Apr 13, 2016, at 4:09 PM, john whelan <[email protected]> wrote:

How essential are they?

They're fairly easy to square in JOSM with q or to drop in correctly with the 
building_tool plug in but I'm seeing perhaps 30% of buildings not squared on 
some projects and to be honest by the time I've inspected the image and sorted 
it out I could have mapped the building from scratch with JOSM's building tool 
plugin.

If it absolutely essential fine but if not can we just accept some slanting 
buildings when iD has been used?  and if they're really essential can we set 
the mappers up with a decent tool such as JOSM and the building tool plugin?

There is a temptation when validating to select buildings with nodes less than 
7 then just hit q.  You lose a bit of accuracy on the imagery but you do get 
square buildings of approximately the right size in the right place.  Would 
that be considered an acceptable method of working?

I seem to recall recently someone mentioning a bootable USB stick than had a 
version of UNIX and JAVA and JOSM on it.  Could we mass produce these for 
Building maperthons?

Thanks John
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