My opinion is that buildings should be mapped as areas. In un-mapped areas it would be best to create landuse=residential areas first rather than quickly tagging buildings with single nodes. When it comes time to trace buildings it is troublesome to convert single nodes to polygons. For existing single node areas they could be cleaned up on an as-needed basis.
Emmor (Palolo) On Sat, May 20, 2017 at 2:10 PM, Bjoern Hassler <[email protected]> wrote: > Dear both, dear all, > > If we're agreed that it's better to map buildings as areas - should we try > to re-map node-buildings from previous campaigns as areas? Or shall we just > leave it? > > Many thanks, > Bjoern > > On 19 May 2017 at 17:54, Cascafico Giovanni <[email protected]> wrote: > >> AFAIK Osmand renders addr: housenumber also for polygons [1]. >> >> Anyway I agree to the general rule that rendering has to adhere to >> mapping (and not VS). >> >> [1] cascafico.altervista.org/public/Screenshot_2017-05-19-18-40-41.png >> >> _______________________________________________ >> HOT mailing list >> [email protected] >> https://lists.openstreetmap.org/listinfo/hot >> >> > > _______________________________________________ > HOT mailing list > [email protected] > https://lists.openstreetmap.org/listinfo/hot > >
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