On personal level I feel mapping buildings as nodes is very wrong so I
avoid it.

But I think tagging nodes as building should be looked at very well. I will
recommend it is deprecated.

Best,

- Enock

2017-05-20 11:38 GMT+00:00 Vao Matua <vaoma...@gmail.com>:

> My opinion is that buildings should be mapped as areas.
> In un-mapped areas it would be best to create landuse=residential areas
> first rather than quickly tagging buildings with single nodes. When it
> comes time to trace buildings it is troublesome to convert single nodes to
> polygons.
> For existing single node areas they could be cleaned up on an as-needed
> basis.
>
> Emmor
> (Palolo)
>
> On Sat, May 20, 2017 at 2:10 PM, Bjoern Hassler <bjohas...@gmail.com>
> wrote:
>
>> Dear both, dear all,
>>
>> If we're agreed that it's better to map buildings as areas - should we
>> try to re-map node-buildings from previous campaigns as areas? Or shall we
>> just leave it?
>>
>> Many thanks,
>> Bjoern
>>
>> On 19 May 2017 at 17:54, Cascafico Giovanni <cascaf...@gmail.com> wrote:
>>
>>> AFAIK Osmand renders addr: housenumber also for polygons [1].
>>>
>>> Anyway I agree to the general rule that rendering has to adhere to
>>> mapping (and not VS).
>>>
>>> [1] cascafico.altervista.org/public/Screenshot_2017-05-19-18-40-41.png
>>>
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