Ippei wrote: > Icon files are in the mac directory. The large size application icon > is identical to: > http://hugin.sf.net/css/hugin-icon.png
is it <http://hugin.svn.sourceforge.net/viewvc/hugin/hugin/trunk/mac/Hugin.icns?revision=2494&view=markup> ? what format is this file? > The original file I had wasn't transparent, and I think was smaller > than 128 piexels. I smoothed all the edges and put alpha channel for > transparency and added white shadow to make it visible on dark > background. Easier said than be done. Took me hours. If Windows icon > can't have alpha channel though, this means nothing. To be honest I don't know about Windows icons, but from the look on the desktop they do have some sort of transparency. If it is a real alpha channel or a simple one bit mask, I don't know. >> I'd say: draw them in SVG... > > I think the norms of icon designing is to draw in vector and finalise > in the target resolution. > Anyway, we have a good design now. Just need some rework to get the > image quality up on Windows. well, if somebody decides to rework, it would be good if the work happens in SVG. As you said, "took you hours". If it's SVG, next time it will only take minutes. Yuv --~--~---------~--~----~------------~-------~--~----~ You received this message because you are subscribed to the Google Groups "hugin and other free panoramic software" group. A list of frequently asked questions is available at: http://wiki.panotools.org/Hugin_FAQ To post to this group, send email to [email protected] To unsubscribe from this group, send email to [EMAIL PROTECTED] For more options, visit this group at http://groups.google.com/group/hugin-ptx -~----------~----~----~----~------~----~------~--~---
