Given the expertise on the list... I'd like to take a normal map, and map a more "logical" map from it, de-emphasising dull areas (straight roads with no junctions or landmarks) and emphasising important areas (junctions, landmarks etc).
I could stop being lazy, and simply create a map in InkScape or similar, but I'd like to have a go at "simply" applying non-uniform scaling to a normal map (e.g. from multimap). This sounds a bit like morphing, or something. But I can't think of a neat way to do it. In my mind, I'd like to have a mask file where high pixel values mean "important, scale up" and low pixel values mean "unimportant, scale down". So I could paint the mask file and apply "the magic" Does anyone know where I get "the magic" ? BugBear --~--~---------~--~----~------------~-------~--~----~ You received this message because you are subscribed to the Google Groups "hugin and other free panoramic software" group. A list of frequently asked questions is available at: http://wiki.panotools.org/Hugin_FAQ To post to this group, send email to [email protected] To unsubscribe from this group, send email to [email protected] For more options, visit this group at http://groups.google.com/group/hugin-ptx -~----------~----~----~----~------~----~------~--~---
