Given the expertise on the list...

I'd like to take a normal map, and map a
more "logical" map from it, de-emphasising
dull areas (straight roads with no junctions
or landmarks) and emphasising
important areas (junctions, landmarks etc).

I could stop being lazy, and simply
create a map in InkScape or similar,
but I'd like to have a go at
"simply" applying non-uniform scaling
to a normal map (e.g. from multimap).

This sounds a bit like morphing, or something.

But I can't think of a neat way to do it.

In my mind, I'd like to have a mask file where
high pixel values mean "important, scale up" and low pixel values
mean "unimportant, scale down".

So I could paint the mask file and apply "the magic"

Does anyone know where I get "the magic" ?

   BugBear

--~--~---------~--~----~------------~-------~--~----~
You received this message because you are subscribed to the Google Groups 
"hugin and other free panoramic software" group.
A list of frequently asked questions is available at: 
http://wiki.panotools.org/Hugin_FAQ
To post to this group, send email to [email protected]
To unsubscribe from this group, send email to 
[email protected]
For more options, visit this group at http://groups.google.com/group/hugin-ptx
-~----------~----~----~----~------~----~------~--~---

Reply via email to