On 2009.02.03. 15:14, paul womack wrote: > Given the expertise on the list... > > I'd like to take a normal map, and map a > more "logical" map from it, de-emphasising > dull areas (straight roads with no junctions > or landmarks) and emphasising > important areas (junctions, landmarks etc). > > I could stop being lazy, and simply > create a map in InkScape or similar, > but I'd like to have a go at > "simply" applying non-uniform scaling > to a normal map (e.g. from multimap).
unless that's a unique paper map, you could look at openstreetmap and custom rules for their 'kosmos' map renderer > This sounds a bit like morphing, or something. > > But I can't think of a neat way to do it. > > In my mind, I'd like to have a mask file where > high pixel values mean "important, scale up" and low pixel values > mean "unimportant, scale down". > > So I could paint the mask file and apply "the magic" > > Does anyone know where I get "the magic" ? > > BugBear -- Rich --~--~---------~--~----~------------~-------~--~----~ You received this message because you are subscribed to the Google Groups "hugin and other free panoramic software" group. A list of frequently asked questions is available at: http://wiki.panotools.org/Hugin_FAQ To post to this group, send email to [email protected] To unsubscribe from this group, send email to [email protected] For more options, visit this group at http://groups.google.com/group/hugin-ptx -~----------~----~----~----~------~----~------~--~---
