Sorry, James, that I didn't mentioned the operation system.
I'm dealing only in my Windows world :-)

After some research in the net, it seems that it is a specific problem on
windows, but currently I didn't found any sufficient solution.

Maybe will will find here an approach to overcome that annoying effect.
The display as is seems fine, but I didn't tested all projections so far.

Guido

>
> On Tue, 2009-03-03 at 22:36 +0100, Guido Kohlmeyer wrote:
>> I tested the OpenGL preview. I observed the effect that the redraw
>> flickers heavily during paint. It seems that the background and the
>> foreground of the widget are displayed alternating. I checked the source
>> and the redraw should use the double buffering, but it seems it doesn't
>> work.
>> Are there any others who observed the same effect?
>> I have an old ATI Mobility Radeon 7500 Mobility with OpenGL 1.3 in my
>> Laptop.
>>
>> Any suggestions, what I can test? Maybe some modifications in the
>> source?
>>
>> Guido
>
> What operating system is this on?
> I had a similar system (laptop with old ATI Mobility Radeon and OpenGL
> 1.3) and I got correct double buffering on Linux and OSX.
>
> Under Linux you might be able to get the flickering you describe if
> using a compositing window manager. If this is the case, try with a
> different window manager.
>
>
> James
>
>
>
>
> >
>



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