On 11 April 2011 21:26, Rosomack <[email protected]> wrote: > Hello, > > I have a few more questions concerning Enblend. > > I couldn't find any documentation concerning the code itself, only > usage manuals. Is there any documentation present? The How "Enblend > 2.x Works" page also gives little info (being only a general and > outdated description). > > From a look at the code I have a general idea of the current seam line > generation workflow (use NFT to find the seam line and then optimize > using annealing and/or dijkstra optimizers), but additional > documentation would really help. > > So basically you want me to work on the mask.h file and separate > optimizer-specific code from the file and define an interface > (possibly by implementing optimizers as classes derived from an > abstract class that defines our optimizer interface). Do you have any > suggestions or hints or am I going in the right direction? > > Best regards, > Mikolaj >
I think there is no code documentation currently. There is a nice video from the LGM 2009 where Andrew gave a presentation about Enblend. He describes the basics of the seam placement too: http://river-valley.tv/enblendenfuse-technology-talk/ Lukas -- You received this message because you are subscribed to the Google Groups "Hugin and other free panoramic software" group. A list of frequently asked questions is available at: http://wiki.panotools.org/Hugin_FAQ To post to this group, send email to [email protected] To unsubscribe from this group, send email to [email protected] For more options, visit this group at http://groups.google.com/group/hugin-ptx
