On 11 April 2011 21:26, Rosomack <[email protected]> wrote:
> Hello,
>
> I have a few more questions concerning Enblend.
>
> I couldn't find any documentation concerning the code itself, only
> usage manuals. Is there any documentation present? The How "Enblend
> 2.x Works" page also gives little info (being only a general and
> outdated description).
>
> From a look at the code I have a general idea of the current seam line
> generation workflow (use NFT to find the seam line and then optimize
> using annealing and/or dijkstra optimizers), but additional
> documentation would really help.
>
> So basically you want me to work on the mask.h file and separate
> optimizer-specific code from the file and define an interface
> (possibly by implementing optimizers as classes derived from an
> abstract class that defines our optimizer interface). Do you have any
> suggestions or hints or am I going in the right direction?
>
> Best regards,
> Mikolaj
>

I think there is no code documentation currently.

There is a nice video from the LGM 2009 where Andrew gave a
presentation about Enblend. He describes the basics of the seam
placement too: http://river-valley.tv/enblendenfuse-technology-talk/

Lukas

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