Hi all! Prompted by the recent bug fix in enfuse (small artifacts...) I upgraded to recent versions and also got the latest documentation. While browsing the documentation I noticed the part about enblend's wrap modes. Previously I had simply passed -w and thought it would handle all wrapping. Wrong. It only does horizontal wrapping (which is most important for full sphericals). But I noticed there are more modes, among them a vertical mode, about which the documentation writes:
‘vertical’ Wrap around vertically: SP (x; y) = fP(x; y + nh) for n in Z This is useful for 360 degree vertical panoramas as it eliminates the top and bottom borders. If enblend actually follows this formula, then it's wrong: y + nh would jump straight from the north to the south pole, where blending is definitely not wanted. The correct formula is a bit more involved; to turn a full spherical into a continuous tiling of the plane, every other horizontal strip has to be flipped vertically and offset by w/2. So now I wonder, is the documentation wrong, or the program, or both? Kay -- You received this message because you are subscribed to the Google Groups "Hugin and other free panoramic software" group. A list of frequently asked questions is available at: http://wiki.panotools.org/Hugin_FAQ To post to this group, send email to [email protected] To unsubscribe from this group, send email to [email protected] For more options, visit this group at http://groups.google.com/group/hugin-ptx
