Hello. Je 2015-09-06 08:20:53 Jeff Abrahamson <j...@purple.com> skribis:
> When you say "big picture mode", I understand what i3 calls fullscreen mode > <https://i3wm.org/docs/userguide.html#_toggling_fullscreen_mode_for_a_window> > . > Does it work for you simply to switch to full screen after game launch? > > I think I remember seeing some hooks that permit you to match certain > actions to certain events. I can't find the documentation now, but maybe > someone else can fill in. So I think you can express "when this type of > window maps, I'd like this action (toggle fullscreen) to happen". (Or > maybe I'm thinking of workspace assignment > <https://i3wm.org/docs/userguide.html#_automatically_putting_clients_on_specific_workspaces> > and I'm wrong.) (…) You probably meant to point to this: http://i3wm.org/docs/userguide.html#_arbitrary_commands_for_specific_windows_for_window > On 5 September 2015 at 11:19, Liang Ying-Ruei <thumbd03...@gmail.com> wrote: > > > I love i3 but this confuse me a while. > > I's possible to enter big picture mode with fullscreen enable, but > > after launching game i3 won't focus to the new window but stay. > > Is there any config or workaround that could provide the best > > experience for big picture mode on i3? As far as I understand, (and I don’t know what you mean by big picture mode, so I’ll just assume you mean fullscreen mode) you are trying to launch a program with a fullscreen window while running another program, which already has a fullscreen window. By default i3 prevents that, as usually when you make a window fullscreen, this means you want to completely focus on it, and anything that tries to steal that focus is inhibited. However, this behaviour can be changed. For details, see: http://i3wm.org/docs/userguide.html#_popups_during_fullscreen_mode -- Mateusz Poszwa