Well, "The ARPA Dream" of the 60s as articulated by Licklider, ... that "The 
destiny of computing is to become interactive intellectual amplifiers for all 
humans pervasively networked worldwide" was too big for any one group, but Lick 
funded about 17 of these in the 60s to try various goals derived from this 
dream, and with the aid of some of these grad students who went on to Xerox 
PARC, this research community was able to do the critical inventions required. 
Virtually all of these researchers 30 years later speak of the pleasure of 
being involved with this community much more than singling out the particular 
places (such as MIT, CMU, or PARC, etc.). This is how really big "Grand 
Challenges" get done. 

As I mentioned at the end of the email, some very important parts of the puzzle 
can be advanced by spending a lot of money in the right way. There are 9-10 
months in a school year (30 to 40 weeks given vacations, and 5 hours a week or 
a little less for mainstream subjects) so "a year of math" in school terms is 
about 150 to 200 hours of "instruction". Take the larger number and think about 
5 mainstream courses per year, and this gives about 1000 hours per year 
(usually quite a bit less). So K-12 would be about 13,000 hours of live 
instruction. Suppose we brute forced all of it (at $1 million dollars per 
hour), then K-12 done this way would be about $13 billion dollars. This sounds 
like a lot, but Iraq is costing about $10B per month(!), a Trillion dollars of 
the bank bail out is about 8 times this, 3 B2 bombers would cover it.

And, if you were to amortize this over the world's children, then the cost per 
child would not be large. For example, there are about 60 million US children 
in school. So one year's worth of all grades for all children would cost about 
$220 per child. And this material would be used for many more than one year, 
and for many more than just US children.

(Someone can help by checking my approximate arithmetic)

The point here is that even the brute force approach to augmenting or even 
completely filling in for teachers is much more of a societal priority issue 
than a cost issue (as indeed are children's computers like the XO).

However, because no good deed goes unpunished, we can imagine real disasters 
here if "large unconstrained interests" were to control this (similar 
stupidities and tyrannies that we've seen in schooling and school books).

What I've been advocating to potential funders is that there are many parts to 
this problem, just as there were for inventing personal computing and pervasive 
networks. And some of the parts can be advanced quite a bit right now by 
spending money in the right way. ARPA was happy to furnish single researchers 
with a huge mainframe in the 60s for experiments in user interface, graphics, 
etc., because Moore's Law was thought to be something that would happen, and 
thus it was worth spending millions to "live in the future ahead of time". This 
was a critical part of the way the ARPA community thought and acted.

So we don't have to pony up $13B up front here, but $20M-$50M would start up a 
community of researchers who are all interested in working parts of this 
problem, and as I suggested in the last email, one thing that should be done is 
to brute force at least one half year of one comprehensive course and just do 
all things necessary to make the experience work. This produces an artifact 
that will help smarter approaches aim at high enough level targets. An analogy 
here is that a great book can be used by good teachers to really enrich a good 
school experience, and a great book can be used by learners who are not in a 
good schooling experience to nonetheless help them internalize much stronger 
outlooks and ideas despite an impoverished environment.

There are very good arguments that learning to read and write fluently is not 
just taking on a communications skill (which might imaginably be replaced by 
some other communications technology) but that "becoming a fluent reader and 
writer" changes and enriches one's thinking styles and powers in qualitatively 
different and important ways. I subscribe to these arguments (and the studies 
which back them up).

So, the notion of trying to make an environment for helping children learn to 
read and write -- a "book" that can help its readers learn to "read" and 
"write" it -- has an enormous appeal, especially given how much really 
worthwhile stuff is to be found on the web (almost hidden by the pop culture 
trash, but there).

One whole route that was worked out almost 50 years ago was by O.K. Moore at 
Yale in the late 50s and early 60s -- it was called the "talking typewriter" 
(which was a hidden grad student) -- has many of the initial seeds for thinking 
about how to do this, and has quite a few studies giving quite a bit of date 
about how children behave in the environment that Moore set up. "Writing to 
Read", done by one of Moore's disciples and sponsored by IBM many years ago, 
was more real, but also omitted some of the key principles that Moore had 
discovered. This program, among other things, needed a small personal machine 
like the XO to create the "autotelic environment" which Moore felt was so 
important.

Several open questions make it difficult to be completely confident with a 
sponsor. One is that just how well this approach works over a number of years 
(if real fluency is the goal) is quite unknown. And, there is also the issue -- 
also unknown -- about whether a great curriculum that *could* do the job would 
actually be followed long enough by learners. This is analogous to having a 
great method for learning a musical instrument with online assist (and there 
are some pretty good ones out there). But one of the biggest problems is "Sire, 
there is no Royal Road to Geometry" (as Euclid said to Pharoah). That is, in 
the end, you just have to "do a lot of doing" to learn most things, especially 
the harder ones that were rare inventions of humankind. This is not popular 
these days -- unless it is a social token which must be learned to be part of a 
pop culture - alas, it is hard to find any deep content in these subjects.

Bottom line, it's difficult and it's doable.

Cheers,

Alan




________________________________
From: Martin Langhoff <[email protected]>
To: Alan Kay <[email protected]>
Cc: Tomeu Vizoso <[email protected]>; K. K. Subramaniam <[email protected]>; 
[email protected]
Sent: Thursday, July 2, 2009 7:52:17 AM
Subject: Re: [IAEP] changes in outlook with Sugar (was Re: Comments on David  
Kokorowski, David Pritchard and "Mastering" Educational SW)

On Thu, Jul 2, 2009 at 4:35 PM, Alan Kay<[email protected]> wrote:
> We can see this with the XO and OLPC also. Much is made about "getting

Hi Alan,

your answer is very humbling, and talks about solving a huge problem.
One that OLPC, Sugar and related projects are just one part of a wider
solution.

In practical terms, however, it is hard to hear that "the problem is
too big for us". I would hope for a vision of what part Sugar and OLPC
can play here, as part of the bigger thing.

You said:

> So my "vision" here is let's try to find supertalents in this area wherever
> in the world and try to fund them.

Let's assume you managed to recruit some of those (humble)
supertalents. They are rowing hard, and have their own ideas of what
to do next, but would also like to hear your opinion on mid and long
term goals and visions on the track we are working on.

Have you seen recent versions of Sugar and/or the OLPC laptop + software?

cheers,



martin
-- 
[email protected]
[email protected] -- School Server Architect
- ask interesting questions
- don't get distracted with shiny stuff  - working code first
- http://wiki.laptop.org/go/User:Martinlanghoff



      
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