Howdy folks, just a reminder that to get some other folks involved from outside of the IAEP group looking at your educational games questions/comments/research you should think about joining the International Game Developers Association Special Interest group on Learning, Education and Games
(https://groups.google.com/forum/?fromgroups#!forum/igdaleg) We've got 112 members from Industry and Academia and it's a great way to find like minded folks On Nov 28, 2012, at 7:10 PM, Yama Ploskonka wrote: > James, > > impressive work! congrats! > > On 11/28/2012 04:19 PM, James Simmons wrote: > <snip> > http://www.flossmanuals.net/e-book-enlightenment/ >> eate books too. Just as we have students writing Sugar Activities and even >> contributing code to Sugar itself we will also soon have students writing >> and publishing textbooks and other materials. > > in a few words, what do you think is the key elements that are stopping kids > from doing that? > As you present them so well, it is not because of lack of tools and resources. > I would assume there would be a ramp up, a few at first, then a deluge. So > far apparently really not much... > > Something must be missing. After 5 years and couple million XO's in the wild, > it's not happening (yet?), to the point that maybe it will never happen? > > BTW, you know that the kids contributing code, they can be counted with the > fingers of one hand... Which makes them all the more important, but, again, > why not more? why not teachers, hundreds of them? > Maybe it's something to do with construct***sm? Evolution? > > > > > _______________________________________________ > IAEP -- It's An Education Project (not a laptop project!) > [email protected] > http://lists.sugarlabs.org/listinfo/iaep _______________________________________________ IAEP -- It's An Education Project (not a laptop project!) [email protected] http://lists.sugarlabs.org/listinfo/iaep
