Howdy folks,

just a reminder that to get some other folks involved from outside of the IAEP 
group looking at your educational games questions/comments/research you should 
think about joining the International Game Developers Association Special 
Interest group on Learning, Education and Games

 (https://groups.google.com/forum/?fromgroups#!forum/igdaleg)

We've got 112 members from Industry and Academia and it's a great way to find 
like minded folks
On Nov 28, 2012, at 7:10 PM, Yama Ploskonka wrote:

> James,
> 
> impressive work! congrats!
> 
> On 11/28/2012 04:19 PM, James Simmons wrote:
> <snip>
> http://www.flossmanuals.net/e-book-enlightenment/
>> eate books too.  Just as we have students writing Sugar Activities and even 
>> contributing code to Sugar itself we will also soon have students writing 
>> and publishing textbooks and other materials.
> 
> in a few words, what do you think is the key elements that are stopping kids 
> from doing that?
> As you present them so well, it is not because of lack of tools and resources.
> I would assume there would be a ramp up, a few at first, then a deluge. So 
> far apparently really not much...
> 
> Something must be missing. After 5 years and couple million XO's in the wild, 
> it's not happening (yet?), to the point that maybe it will never happen?
> 
> BTW, you know that the kids contributing code, they can be counted with the 
> fingers of one hand... Which makes them all the more important, but, again, 
> why not more? why not teachers, hundreds of them?
> Maybe it's something to do with construct***sm? Evolution?
> 
> 
> 
> 
> _______________________________________________
> IAEP -- It's An Education Project (not a laptop project!)
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