Interesting thread (ha) on Slashdot, didn't have the heart to chime in
and tell them that a whole class of people have been doing it for years,
quite successfully, and in assembler at that... 

 

pcause writes "There has been a lot of talk recently about the need for
programmers to shift paradigms and begin building more parallel
applications and systems. The need to do this and the hardware and
systems to support it have been around for a while, but we haven't seen
a lot of progress. The article says that gaming systems have made
progress, but MMOGs are typically years late and I'll bet part of the
problem is trying to be more parallel/distributed. Since this discussion
has been going on for over three decades with little progress in terms
of widespread change, one has to ask: is parallel programming just too
difficult for most programmers? Are the tools inadequate or perhaps is
it that it is very difficult to think about parallel systems? Maybe it
is a fundamental human limit. Will we really see progress in the next 10
years that matches the progress of the silicon?"

 

The full story (and all the really interesting comments related to it)
can be found here - 

 

http://developers.slashdot.org/article.pl?sid=07/05/29/0058246&from=rss

 

 

Eric  

 


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