On Tue, 2007-05-29 at 16:13 -0500, Eric Spencer wrote:

> Interesting thread (ha) on Slashdot, didn't have the heart to chime in
> and tell them that a whole class of people have been doing it for years,
> quite successfully, and in assembler at that... 

Don't know how much (user) parallel processing gets done on 360 based
architectures. Maybe some when the vectors were around.
The mindset is (still) predominantly linear even when RBs (including
enclaves) are hived off to do some of the work. Doesn't fit my
definition of parallel.
Maybe that's why IBM is pushing grid so much these days - easier to
achieve on different architecture.

I liked this comment on the referred thread;
"That's called a Cell processor, and game engine developers on the
PLAYSTATION 3 platform say the Cell is a bitch and a half to utilize
properly."
Having "ummed and ahhhed" about buying one to mess around with, I can
sympathise ...

Shane ...

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