On Tue, Feb 24, 2015 at 01:50:31AM -0700, Brynn wrote:
> I'll be sure to keep an eye on those, along with the others on the
> Around the Internet page (the outside "galleries" page), Community
> (forums), as well as Tutorials, if that page ever gets going.  (And
> maybe 1 or 2 in the new FAQ.)
> 
> Bryce, when you say "....our goal of adopting some SVG 2 support."
> do you mean using SVG 2  on the website, or do you mean reporting
> about how Inkscape implements SVG 2?

The former would be spiffy, but what I meant was the latter.

And more specifically, as SVG 2 is still muchly a work in progress, the
website could serve a good purpose by providing links to SVG 2
references and examples, and explaining work needed in inkscape to
implement the same.  This is an area Tav is very passionate about, and
he might be able to supply you with a lot of information.

> Thanks for explaining.  My brains starts to glaze over when the
> subject of 'specifications' comes up  8-)

I know.  :-)  They're quite important though!

Bryce

> brynn
> 
> --------------------------------------------------
> From: "Bryce Harrington" <br...@bryceharrington.org>
> Sent: Tuesday, February 24, 2015 1:05 AM
> To: "Martin Owens" <docto...@gmail.com>
> Cc: "Brynn" <br...@frii.com>; "Inkscape-Docs"
> <inkscape-docs@lists.sourceforge.net>
> Subject: Re: [Inkscape-docs] where does this belong? ("advanced" SVG coding)
> 
> >On Mon, Feb 23, 2015 at 06:53:05PM -0500, Martin Owens wrote:
> >>On Mon, 2015-02-23 at 15:09 -0700, Brynn wrote:
> >>> We don't have an SVG section for developers that I know about.  And
> >>> the
> >>> other links I have are just 2 or 3.  But maybe starting a page would
> >>> inspire
> >>> some developers to fill it in?
> >>
> >>
> >>This sounds like the best course of action Brynn. Even a semi-good page
> >>is better than no page and we can evolve it from there.
> >
> >This should fit in well with our goal of adopting some SVG 2 support.
> >
> >One thing to keep in mind though is ensuring the page gets proper
> >maintenance going forward; technical stuff bitrots quickly on the web,
> >and 3rd party links especially.
> >
> >Bryce
> >
> >

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