> It would be interesting to see the reall world case where
> fragmentation can do better or as good (either in goodput or
> performance), but I'm doubtful that exists.

One of the applications I am referring to works over space links where there
are long delays, but no congestion and hence little/no IP packet/fragment loss.
This is a case of a long, fat network (LFN) and because there is significant 
delay
(reliable) UDP is used instead of TCP.

Thanks - Fred

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