On Thu, 19 Jan 2012 16:03:06 -0800 Jesse Barnes <[email protected]> wrote:
> Now that we're using the sprite WM fields, we need to take care not to > clobber them in the main update_wm functions. While we're at it, make > sure we mask out the old sprite wm value before or'ing in the new one > when the sprite wm is updated. > > Signed-off-by: Jesse Barnes <[email protected]> > --- Oops, ignore this, it's a dupe of the last one (couldn't find it at first and was afraid I didn't send it). -- Jesse Barnes, Intel Open Source Technology Center
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