On to, 2017-01-19 at 19:26 +0000, Chris Wilson wrote:
> gen2 has a different tiling pattern, and a fixed tile_height. Pass
> along the gen so that we the computed tile_row is large enough to align
> with gen2 fences.
> 
> Reported-by: Ville Syrjälä <[email protected]>
> Signed-off-by: Chris Wilson <[email protected]>

<SNIP>

>  static inline unsigned int
> -i915_gem_object_get_tile_height(struct drm_i915_gem_object *obj)
> +i915_gem_object_get_tile_height(struct drm_i915_gem_object *obj, int gen)
>  {
> -     return i915_gem_tile_height(i915_gem_object_get_tiling(obj));
> +     return i915_gem_tile_height(gen, i915_gem_object_get_tiling(obj));
>  }
>  
>  static inline unsigned int
> -i915_gem_object_get_tile_row_size(struct drm_i915_gem_object *obj)
> +i915_gem_object_get_tile_row_size(struct drm_i915_gem_object *obj, int gen)
>  {
>       return (i915_gem_object_get_stride(obj) *
> -             i915_gem_object_get_tile_height(obj));
> +             i915_gem_object_get_tile_height(obj, gen));
>  }

Compiler not smart enough to optimize these two if you grab it from obj
with INTEL_GEN? Anyway;

Reviewed-by: Joonas Lahtinen <[email protected]>

Regards, Joonas
-- 
Joonas Lahtinen
Open Source Technology Center
Intel Corporation
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